This commit is contained in:
Baobhan Sith
2025-04-15 23:16:00 +08:00
parent 6ee18743ad
commit 1a6ea421e6
16 changed files with 1435 additions and 915 deletions
@@ -1,215 +1,223 @@
import { ref, shallowRef, onUnmounted, computed, type Ref, readonly } from 'vue';
import { useI18n } from 'vue-i18n';
// 从类型文件导入 WebSocket 相关类型
import { ref, shallowRef, computed, readonly } from 'vue';
import type { ConnectionStatus, MessagePayload, WebSocketMessage, MessageHandler } from '../types/websocket.types';
// --- 类型定义 (已移至 websocket.types.ts) ---
// export type ConnectionStatus = ...;
// export type MessagePayload = ...;
// export interface WebSocketMessage { ... }
// export type MessageHandler = ...;
/**
* 创建并管理单个 WebSocket 连接实例。
* 每个实例对应一个会话 (Session)。
*
* @param {string} sessionId - 此 WebSocket 连接关联的会话 ID (用于日志记录)。
* @param {string} dbConnectionId - 此 WebSocket 连接关联的数据库连接 ID (用于后端识别)。
* @param {Function} t - i18n 翻译函数,从父组件传入
* @returns 一个包含状态和方法的 WebSocket 连接管理器对象。
*/
export function createWebSocketConnectionManager(sessionId: string, dbConnectionId: string, t: Function) {
// --- Instance State ---
// 每个实例拥有独立的 WebSocket 对象、状态和消息处理器
const ws = shallowRef<WebSocket | null>(null); // WebSocket 实例
const connectionStatus = ref<ConnectionStatus>('disconnected'); // 连接状态
const statusMessage = ref<string>(''); // 状态描述文本
const isSftpReady = ref<boolean>(false); // SFTP 是否就绪
const messageHandlers = new Map<string, Set<MessageHandler>>(); // 此实例的消息处理器注册表
const instanceSessionId = sessionId; // 保存会话 ID 用于日志
const instanceDbConnectionId = dbConnectionId; // 保存数据库连接 ID
// --- End Instance State ---
// --- Singleton State within the module scope ---
// This ensures only one WebSocket connection and state is managed across the app.
const ws = shallowRef<WebSocket | null>(null); // Use shallowRef for the WebSocket object itself
const connectionStatus = ref<ConnectionStatus>('disconnected');
const statusMessage = ref<string>('');
const connectionIdForSession = ref<string | null>(null); // Store the connectionId used for the current session
const isSftpReady = ref<boolean>(false); // Track SFTP readiness
// Registry for message handlers
const messageHandlers = new Map<string, Set<MessageHandler>>();
// --- End Singleton State ---
export function useWebSocketConnection() {
const { t } = useI18n(); // Get t function for status messages
// Helper to get status text safely
/**
* 安全地获取状态文本的辅助函数
* @param {string} statusKey - i18n 键名 (例如 'connectingWs')
* @param {Record<string, unknown>} [params] - i18n 插值参数
* @returns {string} 翻译后的文本或键名本身 (如果翻译失败)
*/
const getStatusText = (statusKey: string, params?: Record<string, unknown>): string => {
try {
// Use a fallback key or message if translation is missing
const translated = t(`workspace.status.${statusKey}`, params || {});
// Check if the key itself was returned (indicating missing translation)
return translated === `workspace.status.${statusKey}` ? statusKey : translated;
} catch (e) {
console.warn(`[i18n] Error getting translation for workspace.status.${statusKey}:`, e);
return statusKey; // Fallback to the key itself
console.warn(`[WebSocket ${instanceSessionId}] i18n 错误 (键: workspace.status.${statusKey}):`, e);
return statusKey;
}
};
// Function to dispatch a message to all registered handlers for its type
/**
* 将收到的消息分发给已注册的处理器
* @param {string} type - 消息类型
* @param {MessagePayload} payload - 消息负载
* @param {WebSocketMessage} fullMessage - 完整的消息对象
*/
const dispatchMessage = (type: string, payload: MessagePayload, fullMessage: WebSocketMessage) => {
if (messageHandlers.has(type)) {
messageHandlers.get(type)?.forEach(handler => {
try {
handler(payload, fullMessage);
} catch (e) {
console.error(`[WebSocket] Error in message handler for type "${type}":`, e);
console.error(`[WebSocket ${instanceSessionId}] 消息处理器错误 (类型: "${type}"):`, e);
}
});
}
};
const connect = (url: string, connId: string) => {
// Prevent multiple connections or connection attempts
/**
* 建立 WebSocket 连接
* @param {string} url - WebSocket 服务器 URL
*/
const connect = (url: string) => {
// 防止重复连接同一实例
if (ws.value && (ws.value.readyState === WebSocket.OPEN || ws.value.readyState === WebSocket.CONNECTING)) {
// If it's the same connection ID and already open/connecting, do nothing
if (connectionIdForSession.value === connId) {
console.warn(`[WebSocket] Connection for ${connId} already open or connecting.`);
return;
}
// If different connection ID, close the old one first
console.log(`[WebSocket] Closing existing connection for ${connectionIdForSession.value} before connecting to ${connId}`);
disconnect(); // Ensure cleanup before new connection
console.warn(`[WebSocket ${instanceSessionId}] 连接已打开或正在连接中。`);
return;
}
console.log(`[WebSocket] Attempting to connect to: ${url} for connection ${connId}`);
connectionIdForSession.value = connId;
console.log(`[WebSocket ${instanceSessionId}] 尝试连接到: ${url} (DB Conn ID: ${instanceDbConnectionId})`);
statusMessage.value = getStatusText('connectingWs', { url });
connectionStatus.value = 'connecting';
isSftpReady.value = false; // 重置 SFTP 状态
try {
ws.value = new WebSocket(url);
ws.value.onopen = () => {
console.log('[WebSocket] Connection opened.');
console.log(`[WebSocket ${instanceSessionId}] 连接已打开。`);
statusMessage.value = getStatusText('wsConnected');
// Status remains 'connecting' until ssh:connected is received
// Send the initial connection message required by the backend
sendMessage({ type: 'ssh:connect', payload: { connectionId: connId } });
// Dispatch an internal event if needed
// dispatchMessage('internal:opened', {}, { type: 'internal:opened' });
// 状态保持 'connecting' 直到收到 ssh:connected
// 发送后端所需的初始连接消息,包含数据库连接 ID
sendMessage({ type: 'ssh:connect', payload: { connectionId: instanceDbConnectionId } });
dispatchMessage('internal:opened', {}, { type: 'internal:opened' }); // 触发内部打开事件
};
ws.value.onmessage = (event: MessageEvent) => {
try {
const message: WebSocketMessage = JSON.parse(event.data);
// console.debug('[WebSocket] Received:', message.type); // Less verbose logging
// console.debug(`[WebSocket ${instanceSessionId}] 收到:`, message.type);
// --- Update Global Connection Status based on specific messages ---
// --- 更新此实例的连接状态 ---
if (message.type === 'ssh:connected') {
if (connectionStatus.value !== 'connected') {
console.log('[WebSocket] SSH session connected.');
console.log(`[WebSocket ${instanceSessionId}] SSH 会话已连接。`);
connectionStatus.value = 'connected';
statusMessage.value = getStatusText('connected');
}
} else if (message.type === 'ssh:disconnected') {
if (connectionStatus.value !== 'disconnected') {
console.log('[WebSocket] SSH session disconnected.');
if (connectionStatus.value !== 'disconnected') {
console.log(`[WebSocket ${instanceSessionId}] SSH 会话已断开。`);
connectionStatus.value = 'disconnected';
statusMessage.value = getStatusText('disconnected', { reason: message.payload || 'Unknown reason' });
}
} else if (message.type === 'ssh:error' || message.type === 'error') { // Handle generic backend errors too
statusMessage.value = getStatusText('disconnected', { reason: message.payload || '未知原因' });
isSftpReady.value = false; // SSH 断开,SFTP 也应不可用
}
} else if (message.type === 'ssh:error' || message.type === 'error') {
if (connectionStatus.value !== 'disconnected' && connectionStatus.value !== 'error') {
console.error('[WebSocket] Received error message:', message.payload);
console.error(`[WebSocket ${instanceSessionId}] 收到错误消息:`, message.payload);
connectionStatus.value = 'error';
let errorMsg = message.payload || 'Unknown error';
let errorMsg = message.payload || '未知错误';
if (typeof errorMsg === 'object' && errorMsg.message) errorMsg = errorMsg.message;
statusMessage.value = getStatusText('error', { message: errorMsg });
isSftpReady.value = false; // Reset SFTP status on error
isSftpReady.value = false;
}
} else if (message.type === 'sftp_ready') {
console.log('[WebSocket] SFTP session ready.');
console.log(`[WebSocket ${instanceSessionId}] SFTP 会话已就绪。`);
isSftpReady.value = true;
}
// --- End Status Update ---
// --- 状态更新结束 ---
// Dispatch message to specific handlers
// 分发消息给此实例的处理器
dispatchMessage(message.type, message.payload, message);
} catch (e) {
console.error('[WebSocket] Error processing message:', e, 'Raw data:', event.data);
// Optionally dispatch raw data if needed by some handler
// dispatchMessage('internal:raw', event.data, { type: 'internal:raw' });
console.error(`[WebSocket ${instanceSessionId}] 处理消息时出错:`, e, '原始数据:', event.data);
dispatchMessage('internal:raw', event.data, { type: 'internal:raw' });
}
};
ws.value.onerror = (event) => {
console.error('[WebSocket] Connection error:', event);
if (connectionStatus.value !== 'disconnected') { // Avoid overwriting disconnect status
console.error(`[WebSocket ${instanceSessionId}] 连接错误:`, event);
if (connectionStatus.value !== 'disconnected') {
connectionStatus.value = 'error';
statusMessage.value = getStatusText('wsError');
}
dispatchMessage('internal:error', event, { type: 'internal:error' });
isSftpReady.value = false; // Reset SFTP status on WS error
ws.value = null; // Clean up on error
connectionIdForSession.value = null;
isSftpReady.value = false;
ws.value = null; // 清理实例
};
ws.value.onclose = (event) => {
console.log(`[WebSocket] Connection closed: Code=${event.code}, Reason=${event.reason}`);
// Update status only if not already handled by ssh:disconnected or error
console.log(`[WebSocket ${instanceSessionId}] 连接已关闭: Code=${event.code}, Reason=${event.reason}`);
if (connectionStatus.value !== 'disconnected' && connectionStatus.value !== 'error') {
connectionStatus.value = 'disconnected';
statusMessage.value = getStatusText('wsClosed', { code: event.code });
}
dispatchMessage('internal:closed', { code: event.code, reason: event.reason }, { type: 'internal:closed' });
isSftpReady.value = false; // Reset SFTP status on close
ws.value = null; // Clean up reference
connectionIdForSession.value = null;
// Optionally clear handlers on close? Depends on desired behavior.
// messageHandlers.clear();
isSftpReady.value = false;
ws.value = null; // 清理实例引用
// 不自动清除处理器,以便在重连时可能复用
};
} catch (err) {
console.error('[WebSocket] Failed to create WebSocket instance:', err);
console.error(`[WebSocket ${instanceSessionId}] 创建 WebSocket 实例失败:`, err);
connectionStatus.value = 'error';
statusMessage.value = getStatusText('wsError'); // Or a more specific creation error
isSftpReady.value = false; // Reset SFTP status on creation error
statusMessage.value = getStatusText('wsError');
isSftpReady.value = false;
ws.value = null;
connectionIdForSession.value = null;
}
};
/**
* 手动断开此 WebSocket 连接
*/
const disconnect = () => {
if (ws.value) {
console.log('[WebSocket] Closing connection manually...');
// Set status immediately to prevent race conditions with onclose
console.log(`[WebSocket ${instanceSessionId}] 手动关闭连接...`);
if (connectionStatus.value !== 'disconnected') {
connectionStatus.value = 'disconnected';
statusMessage.value = getStatusText('disconnected', { reason: 'Manual disconnect' });
statusMessage.value = getStatusText('disconnected', { reason: '手动断开' });
}
ws.value.close(1000, 'Client initiated disconnect'); // Use standard code and reason
ws.value.close(1000, '客户端主动断开'); // 使用标准代码和原因
ws.value = null;
connectionIdForSession.value = null;
isSftpReady.value = false; // Reset SFTP status on manual disconnect
// messageHandlers.clear(); // Clear handlers on manual disconnect
isSftpReady.value = false;
// 手动断开时可以考虑清除处理器,取决于是否需要重连逻辑
// messageHandlers.clear();
} else {
console.log(`[WebSocket ${instanceSessionId}] 连接已关闭或不存在,无需断开。`);
}
};
/**
* 发送 WebSocket 消息
* @param {WebSocketMessage} message - 要发送的消息对象
*/
const sendMessage = (message: WebSocketMessage) => {
if (ws.value && ws.value.readyState === WebSocket.OPEN) {
try {
const messageString = JSON.stringify(message);
// console.debug('[WebSocket] Sending:', message.type); // Less verbose
// console.debug(`[WebSocket ${instanceSessionId}] 发送:`, message.type);
ws.value.send(messageString);
} catch (e) {
console.error('[WebSocket] Failed to stringify or send message:', e, message);
console.error(`[WebSocket ${instanceSessionId}] 序列化或发送消息失败:`, e, message);
}
} else {
console.warn(`[WebSocket] Cannot send message, connection not open. State: ${connectionStatus.value}, ReadyState: ${ws.value?.readyState}`);
console.warn(`[WebSocket ${instanceSessionId}] 无法发送消息,连接未打开。状态: ${connectionStatus.value}, ReadyState: ${ws.value?.readyState}`);
}
};
// Register a handler for a specific message type
const onMessage = (type: string, handler: MessageHandler) => {
/**
* 注册一个消息处理器
* @param {string} type - 要监听的消息类型
* @param {MessageHandler} handler - 处理函数
* @returns {Function} 一个用于注销此处理器的函数
*/
const onMessage = (type: string, handler: MessageHandler): (() => void) => {
if (!messageHandlers.has(type)) {
messageHandlers.set(type, new Set());
}
const handlersSet = messageHandlers.get(type);
if (handlersSet) {
handlersSet.add(handler);
console.debug(`[WebSocket] Handler registered for type: ${type}`);
// console.debug(`[WebSocket ${instanceSessionId}] 已注册处理器: ${type}`);
}
// Return an unregister function
// 返回注销函数
return () => {
const currentSet = messageHandlers.get(type);
if (currentSet) {
currentSet.delete(handler);
console.debug(`[WebSocket] Handler unregistered for type: ${type}`);
// console.debug(`[WebSocket ${instanceSessionId}] 已注销处理器: ${type}`);
if (currentSet.size === 0) {
messageHandlers.delete(type);
}
@@ -217,20 +225,18 @@ export function useWebSocketConnection() {
};
};
// Cleanup logic: The singleton nature means disconnect should be called explicitly
// when the connection is no longer needed (e.g., when WorkspaceView unmounts).
// onUnmounted is generally tied to the component instance using the composable.
// If useWebSocketConnection is called in WorkspaceView's setup, its onUnmounted
// will trigger disconnect, which is the desired behavior.
// 注意:没有在此处使用 onUnmounted。
// disconnect 方法需要由外部调用者 (例如 WorkspaceView) 在会话关闭时显式调用。
// 返回此实例的状态和方法
return {
// State (Exported as readonly refs where appropriate)
// 状态 (只读引用)
isConnected: computed(() => connectionStatus.value === 'connected'),
isSftpReady: readonly(isSftpReady), // Expose SFTP readiness state
isSftpReady: readonly(isSftpReady),
connectionStatus: readonly(connectionStatus),
statusMessage: readonly(statusMessage),
// Methods
// 方法
connect,
disconnect,
sendMessage,