fix: 修复SFTP上传在特定条件下因ERR_STREAM_DESTROYED错误导致失败的问题
- 调整了 `sftp.service.ts` 中 `WriteStream` 的 `end` 事件回调处理逻辑。 当收到 `ERR_STREAM_DESTROYED` 错误但所有字节已确认写入时,不再立即中止上传流程, 而是依赖后续的 `close` 事件来最终确认上传状态并通知前端。
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@@ -1419,7 +1419,6 @@ export class SftpService {
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// --- File Upload Methods ---
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/** Start a new file upload */
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// --- 修改:添加 relativePath 参数 ---
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async startUpload(sessionId: string, uploadId: string, remotePath: string, totalSize: number, relativePath?: string): Promise<void> {
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const state = this.clientStates.get(sessionId);
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if (!state || !state.sftp) {
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@@ -1433,28 +1432,26 @@ export class SftpService {
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return;
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}
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console.log(`[SFTP Upload ${uploadId}] Starting upload for ${remotePath} (${totalSize} bytes) in session ${sessionId}`);
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try {
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// --- 在创建流之前确保目录存在 ---
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if (relativePath) {
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const targetDirectory = pathModule.dirname(remotePath).replace(/\\/g, '/');
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console.log(`[SFTP Upload ${uploadId}] Ensuring directory exists: ${targetDirectory}`);
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// console.log(`[SFTP Upload ${uploadId}] Ensuring directory exists: ${targetDirectory}`);
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try {
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// 确保 state.sftp 存在
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if (!state.sftp) throw new Error('SFTP session is not available.');
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await this.ensureDirectoryExists(state.sftp, targetDirectory);
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console.log(`[SFTP Upload ${uploadId}] Directory ensured: ${targetDirectory}`); // +++ 增加成功日志 +++
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// console.log(`[SFTP Upload ${uploadId}] Directory ensured: ${targetDirectory}`);
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} catch (dirError: any) {
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console.error(`[SFTP Upload ${uploadId}] Failed to create/ensure directory ${targetDirectory}:`, dirError);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `创建目录失败: ${dirError.message}` } }));
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// 不再删除 activeUploads,因为可能还没有创建
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return; // Stop the upload process
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return;
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}
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}
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// --- 预检查文件是否可写 ---
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console.log(`[SFTP Upload ${uploadId}] Pre-checking writability for: ${remotePath}`);
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try {
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// 确保 state.sftp 存在
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if (!state.sftp) throw new Error('SFTP session is not available.');
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@@ -1462,16 +1459,15 @@ export class SftpService {
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// 'w' flag: Open file for writing. The file is created (if it does not exist) or truncated (if it exists).
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state.sftp!.open(remotePath, 'w', (openErr, handle) => {
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if (openErr) {
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console.error(`[SFTP Upload ${uploadId}] Pre-check failed (sftp.open 'w') for ${remotePath}:`, openErr);
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// console.error(`[SFTP Upload ${uploadId}] Pre-check failed (sftp.open 'w') for ${remotePath}:`, openErr);
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return reject(openErr); // Reject if cannot open for writing
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}
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// Immediately close the handle, we just wanted to check writability
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state.sftp!.close(handle, (closeErr) => {
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if (closeErr) {
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// Log warning but don't fail the pre-check if closing fails
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console.warn(`[SFTP Upload ${uploadId}] Error closing handle during pre-check for ${remotePath}:`, closeErr);
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// console.warn(`[SFTP Upload ${uploadId}] Error closing handle during pre-check for ${remotePath}:`, closeErr);
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}
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console.log(`[SFTP Upload ${uploadId}] Pre-check successful for: ${remotePath}`);
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resolve();
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});
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});
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@@ -1483,7 +1479,6 @@ export class SftpService {
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}
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console.log(`[SFTP Upload ${uploadId}] Creating write stream for: ${remotePath}`);
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// 确保 state.sftp 存在
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if (!state.sftp) throw new Error('SFTP session is not available after pre-check.');
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const stream = state.sftp.createWriteStream(remotePath);
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@@ -1498,26 +1493,22 @@ export class SftpService {
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this.activeUploads.set(uploadId, uploadState);
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stream.on('error', (err: Error) => {
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console.error(`[SFTP Upload ${uploadId}] Write stream error for ${remotePath}:`, err);
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console.error(`[SFTP Upload ${uploadId}] WriteStream 'error' event for ${remotePath}:`, err);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `写入流错误: ${err.message}` } }));
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this.activeUploads.delete(uploadId); // Clean up state on error
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this.activeUploads.delete(uploadId);
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// console.log(`[SFTP Upload ${uploadId}] Upload state removed due to stream 'error' event.`);
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});
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stream.on('close', () => {
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console.log(`[SFTP Upload ${uploadId}] Write stream 'close' event triggered for ${remotePath}.`);
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const finalState = this.activeUploads.get(uploadId);
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if (finalState) {
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// Check if the upload *should* have completed successfully based on bytes written
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if (finalState.bytesWritten >= finalState.totalSize) {
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console.log(`[SFTP Upload ${uploadId}] Stream closed and bytesWritten >= totalSize. Fetching final stats...`);
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// Get final stats *after* the stream is closed
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state.sftp!.lstat(finalState.remotePath, (statErr, stats) => {
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if (statErr) {
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console.error(`[SFTP Upload ${uploadId}] lstat after stream close ${finalState.remotePath} failed:`, statErr);
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// Send error if lstat fails after close
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `获取最终文件状态失败: ${statErr.message}` } }));
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} else {
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// Ensure the size matches what we expect (or is at least the total size)
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if (stats.size < finalState.totalSize) {
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console.error(`[SFTP Upload ${uploadId}] Final file size (${stats.size}) is less than expected total size (${finalState.totalSize}) after stream close.`);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `最终文件大小 (${stats.size}) 小于预期 (${finalState.totalSize})` } }));
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@@ -1531,28 +1522,17 @@ export class SftpService {
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isDirectory: stats.isDirectory(), isFile: stats.isFile(), isSymbolicLink: stats.isSymbolicLink(),
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}
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};
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console.log(`[SFTP Upload ${uploadId}] Upload appears complete. Final size: ${stats.size}. Sending success message NOW.`);
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// *** SEND SUCCESS MESSAGE HERE ***
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state.ws.send(JSON.stringify({ type: 'sftp:upload:success', payload: finalStatsPayload, uploadId: uploadId, path: finalState.remotePath }));
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}
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}
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// Clean up state regardless of lstat success/failure after close
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this.activeUploads.delete(uploadId);
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});
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} else {
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// Stream closed, but not all bytes were written (likely due to cancellation or error)
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console.warn(`[SFTP Upload ${uploadId}] Write stream closed, but written bytes (${finalState.bytesWritten}) < total size (${finalState.totalSize}). Upload likely failed or was cancelled before completion.`);
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this.activeUploads.delete(uploadId); // Clean up state
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this.activeUploads.delete(uploadId);
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}
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} else {
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console.log(`[SFTP Upload ${uploadId}] Write stream closed, but upload state was already removed (likely cancelled earlier).`);
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}
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});
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stream.on('finish', () => {
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// The 'finish' event fires when stream.end() is called and all data has been flushed.
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console.log(`[SFTP Upload ${uploadId}] Write stream 'finish' event triggered for ${remotePath}. Waiting for 'close'.`);
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});
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// Notify client that we are ready for chunks
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@@ -1579,17 +1559,11 @@ export class SftpService {
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}
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if (!uploadState) {
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console.warn(`[SFTP Upload ${uploadId}] Received chunk ${chunkIndex}, but no active upload found.`);
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// Send error back to client? Might flood if many chunks arrive after cancellation.
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// state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '无效的上传 ID 或上传已取消/完成' } }));
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return;
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}
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try {
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const chunkBuffer = Buffer.from(dataBase64, 'base64');
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// console.debug(`[SFTP Upload ${uploadId}] Writing chunk ${chunkIndex} (${chunkBuffer.length} bytes) to ${uploadState.remotePath}`);
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// Write the chunk. The 'drain' event is handled automatically by Node.js streams
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// if the write buffer is full. We just write.
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const writeSuccess = uploadState.stream.write(chunkBuffer, (err) => {
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if (err) {
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// This callback handles errors specifically related to *this* write operation.
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@@ -1598,24 +1572,18 @@ export class SftpService {
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// Consider cancelling the upload on write error
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this.cancelUploadInternal(uploadId, `Write error on chunk ${chunkIndex}`);
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}
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// else { console.debug(`[SFTP Upload ${uploadId}] Chunk ${chunkIndex} write callback success.`); }
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});
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if (!writeSuccess) {
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// This indicates the buffer is full and we should wait for 'drain'.
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// However, for simplicity in this WebSocket context, we might rely on TCP backpressure
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// or simply continue writing, letting the stream buffer handle it.
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// Adding explicit 'drain' handling can add complexity.
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console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Waiting for drain is recommended for large files/slow connections.`);
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}
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// --- FIX: Handle backpressure ---
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if (!writeSuccess) {
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console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Pausing chunk processing until 'drain'.`);
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// console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Pausing chunk processing until 'drain'.`);
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try {
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await new Promise<void>(resolve => uploadState.stream.once('drain', resolve));
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console.log(`[SFTP Upload ${uploadId}] Write stream drained after chunk ${chunkIndex}. Resuming chunk processing.`);
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// console.log(`[SFTP Upload ${uploadId}] Write stream drained after chunk ${chunkIndex}. Resuming chunk processing.`);
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} catch (drainError) {
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// Should not happen with .once, but handle defensively
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console.error(`[SFTP Upload ${uploadId}] Error waiting for drain event:`, drainError);
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@@ -1624,15 +1592,13 @@ export class SftpService {
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throw drainError; // Re-throw to stop further processing in this chunk handler
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}
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}
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// --- End Backpressure Fix ---
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// --- FIX: Handle backpressure ---
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if (!writeSuccess) {
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console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Pausing chunk processing until 'drain'.`);
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// console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Pausing chunk processing until 'drain'.`);
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try {
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await new Promise<void>(resolve => uploadState.stream.once('drain', resolve));
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console.log(`[SFTP Upload ${uploadId}] Write stream drained after chunk ${chunkIndex}. Resuming chunk processing.`);
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// console.log(`[SFTP Upload ${uploadId}] Write stream drained after chunk ${chunkIndex}. Resuming chunk processing.`);
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} catch (drainError) {
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// Should not happen with .once, but handle defensively
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console.error(`[SFTP Upload ${uploadId}] Error waiting for drain event:`, drainError);
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@@ -1641,14 +1607,10 @@ export class SftpService {
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throw drainError; // Re-throw to stop further processing in this chunk handler
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}
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}
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// --- End Backpressure Fix ---
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uploadState.bytesWritten += chunkBuffer.length;
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// Send progress (optional, consider throttling)
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// const progress = Math.round((uploadState.bytesWritten / uploadState.totalSize) * 100);
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// state.ws.send(JSON.stringify({ type: 'sftp:upload:progress', payload: { uploadId, progress } }));
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// Check if upload is complete
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if (uploadState.bytesWritten > uploadState.totalSize) {
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@@ -1656,29 +1618,28 @@ export class SftpService {
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '写入字节数超过文件总大小' } }));
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this.cancelUploadInternal(uploadId, 'Bytes written exceeded total size');
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// --- FIX: Check if bytesWritten is >= totalSize ---
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} else if (uploadState.bytesWritten >= uploadState.totalSize) {
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// Prevent this block from running multiple times if more data arrives somehow
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if (!uploadState.stream.writableEnded) {
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console.log(`[SFTP Upload ${uploadId}] All expected bytes received (or exceeded). Written: ${uploadState.bytesWritten}, Total: ${uploadState.totalSize}. Ending stream.`);
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// End the stream now that all data is received
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uploadState.stream.end((endErr: Error | undefined) => {
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if (endErr) {
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console.error(`[SFTP Upload ${uploadId}] Error ending write stream for ${uploadState.remotePath}:`, endErr);
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// If ending fails, send an error (the 'close' event might not fire reliably after error)
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if (state && state.ws) { // Check if state and ws still exist
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `结束写入流时出错: ${endErr.message}` } }));
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}
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this.cancelUploadInternal(uploadId, `Stream end error`);
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} else {
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console.log(`[SFTP Upload ${uploadId}] stream.end() called successfully. Waiting for 'close' event.`);
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// Success message will be sent in the 'close' handler
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}
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});
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}
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}
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uploadState.stream.end((endErr: Error & { code?: string } | undefined) => { // Added code to Error type hint
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const streamStateInEndCallback = uploadState?.stream; // Re-fetch in case it changed
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if (endErr) {
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// Check if it's the specific ERR_STREAM_DESTROYED error and all bytes were written
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if (endErr.code === 'ERR_STREAM_DESTROYED' && uploadState && uploadState.bytesWritten >= uploadState.totalSize) {
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console.warn(`[SFTP Upload ${uploadId}] stream.end() CALLBACK reported ERR_STREAM_DESTROYED, but all bytes written. UploadId: ${uploadId}. Error:`, endErr);
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console.log(`[SFTP Upload ${uploadId}] Treating ERR_STREAM_DESTROYED as non-fatal for this upload. Expecting 'close' event to finalize success for ${uploadState.remotePath}.`);
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} else {
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console.error(`[SFTP Upload ${uploadId}] Error from stream.end() CALLBACK for ${uploadState?.remotePath || 'unknown path'}:`, endErr);
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if (state && state.ws) {
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `结束写入流时出错: ${endErr.message}` } }));
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}
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this.cancelUploadInternal(uploadId, `Stream end error: ${endErr.message}`, endErr);
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}
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}
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});
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}
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}
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} catch (error: any) {
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} catch (error: any) {
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console.error(`[SFTP Upload ${uploadId}] Error handling chunk ${chunkIndex} for ${uploadState?.remotePath}:`, error);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `处理块 ${chunkIndex} 时出错: ${error.message}` } }));
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this.cancelUploadInternal(uploadId, `Error handling chunk ${chunkIndex}`);
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@@ -1708,17 +1669,28 @@ export class SftpService {
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}
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/** Internal helper to clean up an upload */
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private cancelUploadInternal(uploadId: string, reason: string): void {
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private cancelUploadInternal(uploadId: string, reason: string, triggeringError?: any): void {
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const uploadState = this.activeUploads.get(uploadId);
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const callTimestamp = Date.now(); // Keep timestamp for potential future use if needed
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if (uploadState) {
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console.log(`[SFTP Upload ${uploadId}] Internal cancel (${reason}): Closing stream for ${uploadState.remotePath}`);
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// End the stream. The 'close' handler should ideally detect the size mismatch or see the state is gone.
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// Using destroy might be more immediate but could lead to unclosed file descriptors on the server in some cases.
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uploadState.stream.end(); // Gracefully try to end
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// uploadState.stream.destroy(); // More forceful, might be needed
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const currentStream = uploadState.stream;
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if (currentStream && !currentStream.destroyed) {
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if (!currentStream.writableEnded) {
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currentStream.end((endErr: Error | undefined) => {
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if (endErr) {
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console.error(`[SFTP Upload ${uploadId}] cancelUploadInternal: Error from stream.end() in cancel:`, endErr, `Original reason for cancel: ${reason}`);
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if (!currentStream.destroyed) {
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currentStream.destroy(); // Removed error argument
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}
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}
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});
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} else {
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currentStream.destroy(); // Removed error argument
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}
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}
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this.activeUploads.delete(uploadId);
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} else {
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// console.log(`[SFTP Upload ${uploadId}] Internal cancel called, but upload state already removed.`);
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}
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}
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}
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Reference in New Issue
Block a user