This commit is contained in:
Baobhan Sith
2025-04-18 22:13:28 +08:00
parent 05fd985add
commit 5896ca760e
3 changed files with 365 additions and 235 deletions
@@ -1,5 +1,5 @@
import { ref, readonly, type Ref, type ComputedRef } from 'vue';
import type { FileListItem, EditorFileContent } from '../types/sftp.types';
import { ref, readonly, reactive, computed, type Ref, type ComputedRef } from 'vue'; // 引入 reactive 和 computed
import type { FileListItem, FileAttributes, EditorFileContent } from '../types/sftp.types'; // 修正导入为 FileAttributes
import type { WebSocketMessage, MessagePayload, MessageHandler } from '../types/websocket.types';
// 导入 UI 通知 store
import { useUiNotificationsStore } from '../stores/uiNotifications.store'; // 更正导入
@@ -31,6 +31,16 @@ const sortFiles = (a: FileListItem, b: FileListItem): number => {
return a.filename.localeCompare(b.filename);
};
// *** 新增:文件树节点接口 ***
export interface FileTreeNode {
filename: string;
longname: string; // 保留 longname 以便显示
attrs: FileAttributes; // 使用正确的类型 FileAttributes
children: FileTreeNode[] | null; // 子节点数组,null 表示未加载
childrenLoaded: boolean; // 标记子节点是否已加载
// 可以添加其他需要的状态,例如 isLoadingChildren
}
/**
* 创建并管理单个 SFTP 会话的操作。
* 每个实例对应一个会话 (Session) 并依赖于一个 WebSocket 管理器实例。
@@ -49,7 +59,7 @@ export function createSftpActionsManager(
) {
const { sendMessage, onMessage, isConnected, isSftpReady } = wsDeps; // 使用注入的依赖
const fileList = ref<FileListItem[]>([]);
// const fileList = ref<FileListItem[]>([]); // 不再直接使用 fileList ref
const isLoading = ref<boolean>(false);
// const error = ref<string | null>(null); // 不再使用本地 error ref
const instanceSessionId = sessionId; // 保存会话 ID 用于日志
@@ -58,9 +68,25 @@ export function createSftpActionsManager(
// 用于存储注销函数的数组
const unregisterCallbacks: (() => void)[] = [];
// *** 新增:缓存定义 ***
const directoryCache = new Map<string, { list: FileListItem[], timestamp: number }>();
const CACHE_EXPIRY_MS = 5000; // 缓存 5 秒
// *** 新增:响应式文件树 ***
const fileTree = reactive<FileTreeNode>({
filename: '/', // 根节点代表根目录
longname: '/',
attrs: { // 模拟根目录的属性
isDirectory: true,
isFile: false,
isSymbolicLink: false,
size: 0,
mtime: 0,
atime: 0,
uid: 0,
gid: 0,
mode: 0o755 // 典型目录权限
// 移除不存在的 permissions 属性
},
children: null, // 初始时子节点未加载
childrenLoaded: false,
});
// 清理函数,用于注销所有消息处理器
const cleanup = () => {
@@ -74,23 +100,116 @@ export function createSftpActionsManager(
// --- Action Methods ---
const loadDirectory = (path: string) => {
// *** 新增:检查缓存 ***
const cachedData = directoryCache.get(path);
const now = Date.now();
if (cachedData && (now - cachedData.timestamp < CACHE_EXPIRY_MS)) {
console.log(`[SFTP ${instanceSessionId}] 使用缓存加载目录: ${path}`);
fileList.value = cachedData.list; // 直接使用缓存数据
isLoading.value = false;
currentPathRef.value = path; // 确保当前路径更新
return; // 从缓存加载,不再发送请求
// *** 修改:辅助函数 - 在文件树中查找节点,可选创建占位符 ***
const findNodeByPath = (root: FileTreeNode, path: string, createIfMissing: boolean = false): FileTreeNode | null => {
if (path === '/') return root;
const parts = path.split('/').filter(p => p);
let currentNode: FileTreeNode = root; // Start from root
for (let i = 0; i < parts.length; i++) {
const part = parts[i];
let nextNode: FileTreeNode | undefined = undefined;
// Check if children array exists and try to find the node
if (currentNode.children) {
nextNode = currentNode.children.find(child => child.filename === part);
// If node not found in existing (potentially partial) children list
if (!nextNode) {
if (!currentNode.childrenLoaded && !createIfMissing) {
// Parent not fully loaded, node not found in partial list, and not creating -> Fail
console.log(`[SFTP ${instanceSessionId}] findNodeByPath: Node ${part} not found in partially loaded children of ${currentNode.filename}.`);
return null;
}
if (currentNode.childrenLoaded && !createIfMissing) {
// Parent fully loaded, node definitively not found, and not creating -> Fail
console.log(`[SFTP ${instanceSessionId}] findNodeByPath: Node ${part} not found in fully loaded children of ${currentNode.filename}.`);
return null;
}
// If createIfMissing is true, we proceed to the creation block below.
}
// If nextNode was found, we will proceed with it after the 'if (!nextNode)' block.
} else if (currentNode.children === null) {
// Children is null (definitely not loaded)
if (!createIfMissing) {
console.log(`[SFTP ${instanceSessionId}] findNodeByPath: Children of ${currentNode.filename} are null, cannot find ${part}.`);
return null; // Cannot proceed without creating
}
// If creating is allowed, initialize children array for the placeholder
console.log(`[SFTP ${instanceSessionId}] findNodeByPath: Children of ${currentNode.filename} are null, will create placeholder for ${part}.`);
currentNode.children = [];
// nextNode remains undefined here, so the creation block below will execute.
} else if (!currentNode.attrs.isDirectory) { // currentNode.children might be [] for a file
// It's a file, cannot have children
console.warn(`[SFTP ${instanceSessionId}] findNodeByPath: Attempted to find child '${part}' under a file node '${currentNode.filename}'.`);
return null;
}
if (!nextNode) {
// Node not found among loaded children, or children were null
if (createIfMissing) {
// Create a placeholder node
const currentPath = '/' + parts.slice(0, i).join('/');
const placeholderAttrs: FileAttributes = { // Basic directory attributes
isDirectory: true, isFile: false, isSymbolicLink: false,
size: 0, mtime: 0, atime: 0, uid: 0, gid: 0, mode: 0o755
};
nextNode = reactive({ // Use reactive for placeholders too
filename: part,
longname: part, // Placeholder longname
attrs: placeholderAttrs,
children: null, // Placeholder children are null initially
childrenLoaded: false,
});
// Add the placeholder to the parent's children array
if (!currentNode.children) { // Should have been initialized above if null
currentNode.children = [];
}
// Add and sort (optional, but good practice)
currentNode.children.push(nextNode);
currentNode.children.sort((a, b) => sortFiles(a as any, b as any));
console.log(`[SFTP ${instanceSessionId}] findNodeByPath: Created placeholder node for ${part} under ${currentNode.filename}`);
} else {
// Not creating, and node not found
console.log(`[SFTP ${instanceSessionId}] findNodeByPath: Node ${part} not found under ${currentNode.filename} and createIfMissing is false.`);
return null;
}
}
// Move to the next node (found or created)
if (!nextNode) {
// Should not happen if createIfMissing is true and placeholder creation worked
console.error(`[SFTP ${instanceSessionId}] findNodeByPath: Logic error - nextNode is still undefined for part '${part}'.`);
return null;
}
currentNode = nextNode;
}
return currentNode; // Return the final node found or created
};
const loadDirectory = (path: string) => {
// *** 修改:检查文件树 ***
const targetNode = findNodeByPath(fileTree, path);
if (targetNode && targetNode.childrenLoaded) {
console.log(`[SFTP ${instanceSessionId}] 使用文件树缓存加载目录: ${path}`);
// fileList 将通过 computed 属性更新,这里只需更新 currentPathRef
isLoading.value = false;
currentPathRef.value = path;
return; // 子节点已加载,无需请求
}
// If node doesn't exist or children not loaded, proceed to fetch from backend.
// The onSftpReaddirSuccess handler will manage adding/updating the node in the tree.
if (!isSftpReady.value) {
// 使用通知 store 显示错误
uiNotificationsStore.showError(t('fileManager.errors.sftpNotReady'), { timeout: 5000 }); // 使用 uiNotificationsStore
isLoading.value = false;
fileList.value = []; // 清空列表,因为 SFTP 未就绪
// 移除对只读 computed 属性的赋值
// fileList.value = [];
console.warn(`[SFTP ${instanceSessionId}] 尝试加载目录 ${path} 但 SFTP 未就绪。`); // 日志改为中文
return;
}
@@ -280,57 +399,84 @@ export function createSftpActionsManager(
// --- Message Handlers ---
const onSftpReaddirSuccess = (payload: MessagePayload, message: WebSocketMessage) => {
// 类型断言,因为我们知道 readdir:success 的 payload 是 FileListItem[]
const fileListPayload = payload as FileListItem[];
if (message.path === currentPathRef.value) {
console.log(`[SFTP ${instanceSessionId}] 收到目录 ${message.path} 的文件列表`);
const newList = fileListPayload.sort(sortFiles); // 先排序
// *** 新增:更新缓存 ***
directoryCache.set(message.path, { list: newList, timestamp: Date.now() });
// *** 新增:增量更新逻辑 ***
const oldList = fileList.value; // 当前显示的列表
const newListMap = new Map(newList.map(item => [item.filename, item]));
const oldListMap = new Map(oldList.map(item => [item.filename, item]));
// 1. 找出需要删除的项
const itemsToRemove: number[] = []; // 存储要删除的索引
for (let i = oldList.length - 1; i >= 0; i--) {
if (!newListMap.has(oldList[i].filename)) {
itemsToRemove.push(i);
}
}
// 从后往前删除,避免索引错乱
itemsToRemove.forEach(index => oldList.splice(index, 1));
// 2. 找出需要更新和添加的项
for (let i = 0; i < newList.length; i++) {
const newItem = newList[i];
const oldItem = oldListMap.get(newItem.filename);
if (oldItem) {
// 更新现有项 (比较关键属性,避免不必要的更新)
const oldIndex = oldList.findIndex(item => item.filename === newItem.filename);
// 简单比较 attrs 的 JSON 字符串,如果不同则更新
if (oldIndex !== -1 && JSON.stringify(oldList[oldIndex].attrs) !== JSON.stringify(newItem.attrs)) {
oldList.splice(oldIndex, 1, newItem); // 使用 splice 替换,确保响应性
console.log(`[SFTP ${instanceSessionId}] 更新文件: ${newItem.filename}`);
}
} else {
// 添加新项 (找到合适的插入位置以保持排序)
let insertIndex = 0;
while (insertIndex < oldList.length && sortFiles(newItem, oldList[insertIndex]) > 0) {
insertIndex++;
}
oldList.splice(insertIndex, 0, newItem);
console.log(`[SFTP ${instanceSessionId}] 添加文件: ${newItem.filename}`);
}
}
const path = message.path; // e.g., /root
if (!path) {
console.error(`[SFTP ${instanceSessionId}] Received readdir success without path!`);
isLoading.value = false;
return;
}
console.log(`[SFTP ${instanceSessionId}] Received file list for directory ${path}`);
// Find or create the node for the directory itself (e.g., /root)
// Pass `true` to create placeholder nodes if the path doesn't fully exist yet.
const targetNode = findNodeByPath(fileTree, path, true);
// If findNodeByPath failed even with createIfMissing=true, something is wrong.
if (!targetNode) {
console.error(`[SFTP ${instanceSessionId}] Failed to find or create node for path ${path}. Cannot update tree.`);
// Ensure loading state is reset if the current path failed
if (path === currentPathRef.value) {
isLoading.value = false;
}
return;
}
// --- Merge Logic ---
const existingChildren = targetNode.children || [];
const newChildrenMap = new Map(fileListPayload.map(item => [item.filename, item]));
const mergedChildren: FileTreeNode[] = [];
const existingChildrenMap = new Map(existingChildren.map(node => [node.filename, node]));
// Process items from the server payload
for (const newItemData of fileListPayload) {
const existingNode = existingChildrenMap.get(newItemData.filename);
if (existingNode && existingNode.childrenLoaded && existingNode.attrs.isDirectory) {
// Keep the existing node if it's a directory and its children are already loaded
mergedChildren.push(existingNode);
console.log(`[SFTP ${instanceSessionId}] Merging: Kept existing loaded node ${path}/${existingNode.filename}`);
} else {
// Otherwise, create/update node based on new data
const newNode: FileTreeNode = reactive({ // Ensure new nodes are reactive
filename: newItemData.filename,
longname: newItemData.longname,
attrs: newItemData.attrs,
// Preserve children if existingNode was a placeholder but somehow had children (edge case)
children: (existingNode && !existingNode.childrenLoaded && existingNode.children)
? existingNode.children
: (newItemData.attrs.isDirectory ? null : []),
childrenLoaded: (existingNode && !existingNode.childrenLoaded && existingNode.children)
? existingNode.childrenLoaded // Preserve loaded status if reusing placeholder children
: !newItemData.attrs.isDirectory,
});
mergedChildren.push(newNode);
if(existingNode && !existingNode.childrenLoaded) {
console.log(`[SFTP ${instanceSessionId}] Merging: Updated placeholder node ${path}/${newNode.filename}`);
} else if (!existingNode) {
console.log(`[SFTP ${instanceSessionId}] Merging: Added new node ${path}/${newNode.filename}`);
}
}
}
// Add existing nodes that were not in the new payload ONLY if they were previously loaded placeholders
// (This handles cases where a placeholder was created but the parent load didn't list it - might indicate an issue)
// Typically, if an item is not in the new list, it means it was deleted on the server.
// We rely on the server list as the source of truth for existence.
// Sort the merged children
mergedChildren.sort((a, b) => sortFiles(a as any, b as any));
// Update the target node's children and mark as loaded
targetNode.children = mergedChildren;
targetNode.childrenLoaded = true;
console.log(`[SFTP ${instanceSessionId}] File tree node ${path}'s children updated after merge.`);
// If the updated path is the currently viewed path, stop loading
if (path === currentPathRef.value) {
isLoading.value = false;
} else {
console.log(`[SFTP ${instanceSessionId}] 忽略目录 ${message.path} 的 readdir 成功消息 (当前: ${currentPathRef.value})`);
}
};
@@ -349,14 +495,63 @@ export function createSftpActionsManager(
// *** 新增:具体操作成功后的处理函数 ***
// 使缓存失效的辅助函数
const invalidateCache = (path: string) => {
if (directoryCache.has(path)) {
directoryCache.delete(path);
console.log(`[SFTP ${instanceSessionId}] 目录缓存已失效: ${path}`);
// *** 移除旧的 invalidateCache ***
// const invalidateCache = (path: string) => { ... };
// *** 新增:辅助函数 - 从文件树中移除节点 ***
const removeNodeFromTree = (parentPath: string, filename: string): boolean => {
const parentNode = findNodeByPath(fileTree, parentPath);
if (parentNode && parentNode.children) {
const index = parentNode.children.findIndex(node => node.filename === filename);
if (index !== -1) {
parentNode.children.splice(index, 1);
console.log(`[SFTP ${instanceSessionId}] 从文件树 ${parentPath} 中移除节点: ${filename}`);
return true;
}
}
console.warn(`[SFTP ${instanceSessionId}] 尝试从文件树 ${parentPath} 移除节点 ${filename} 失败`);
return false;
};
// *** 新增:辅助函数 - 向文件树添加或更新节点 ***
const addOrUpdateNodeInTree = (parentPath: string, item: FileListItem): boolean => {
const parentNode = findNodeByPath(fileTree, parentPath);
if (parentNode && parentNode.childrenLoaded && parentNode.children) { // 确保父节点已加载子节点
const newNode: FileTreeNode = {
filename: item.filename,
longname: item.longname,
attrs: item.attrs,
children: item.attrs.isDirectory ? null : [],
childrenLoaded: !item.attrs.isDirectory,
};
const existingIndex = parentNode.children.findIndex(node => node.filename === item.filename);
if (existingIndex !== -1) {
// 更新现有节点
parentNode.children.splice(existingIndex, 1, newNode);
console.log(`[SFTP ${instanceSessionId}] 更新文件树节点: ${parentPath}/${item.filename}`);
} else {
// 添加新节点并保持排序
let insertIndex = 0;
while (insertIndex < parentNode.children.length && sortFiles(newNode as any, parentNode.children[insertIndex] as any) > 0) {
insertIndex++;
}
parentNode.children.splice(insertIndex, 0, newNode);
console.log(`[SFTP ${instanceSessionId}] 添加文件树节点: ${parentPath}/${item.filename}`);
}
return true;
} else if (parentNode && !parentNode.childrenLoaded) {
// 父节点存在但子节点未加载,标记为需要重新加载
parentNode.childrenLoaded = false; // 下次访问时会重新加载
console.log(`[SFTP ${instanceSessionId}] 父节点 ${parentPath} 子节点未加载,标记为需要刷新`);
// 可以在这里触发一次 loadDirectory(parentPath) 如果需要立即更新
} else {
console.warn(`[SFTP ${instanceSessionId}] 尝试向文件树 ${parentPath} 添加/更新节点 ${item.filename} 失败,父节点未找到或未加载`);
}
return false;
};
// 处理创建目录成功
const onMkdirSuccess = (payload: MessagePayload, message: WebSocketMessage) => {
const newItem = payload as FileListItem | null; // 后端现在会发送 FileListItem 或 null
@@ -364,26 +559,20 @@ export function createSftpActionsManager(
console.log(`[SFTP ${instanceSessionId}] 创建目录成功: ${message.path}`);
if (parentPath === currentPathRef.value) {
if (newItem) {
// 将新项插入排序列表
let insertIndex = 0;
while (insertIndex < fileList.value.length && sortFiles(newItem, fileList.value[insertIndex]) > 0) {
insertIndex++;
}
fileList.value.splice(insertIndex, 0, newItem);
console.log(`[SFTP ${instanceSessionId}] 直接添加新目录到列表: ${newItem.filename}`);
// 更新缓存
directoryCache.set(currentPathRef.value, { list: [...fileList.value], timestamp: Date.now() });
} else {
// 如果后端未能提供新项信息,则刷新
console.warn(`[SFTP ${instanceSessionId}] Mkdir success for ${message.path} but no item details received. Reloading.`);
invalidateCache(currentPathRef.value);
loadDirectory(currentPathRef.value);
}
// *** 修改:直接修改文件树 ***
if (newItem) {
addOrUpdateNodeInTree(parentPath, newItem);
} else {
// 如果创建在其他目录,只需使那个目录的缓存失效
invalidateCache(parentPath);
// 如果后端未能提供新项信息,标记父节点需要重新加载
const parentNode = findNodeByPath(fileTree, parentPath);
if (parentNode) {
parentNode.childrenLoaded = false; // 下次访问时会重新加载
console.warn(`[SFTP ${instanceSessionId}] Mkdir success for ${message.path} but no item details received. Marking parent ${parentPath} for reload.`);
// 如果创建发生在当前目录,可以触发一次刷新
if (parentPath === currentPathRef.value) {
loadDirectory(currentPathRef.value);
}
}
}
};
@@ -394,16 +583,13 @@ export function createSftpActionsManager(
const removedFilename = removedPath?.substring(removedPath.lastIndexOf('/') + 1);
console.log(`[SFTP ${instanceSessionId}] 删除成功: ${removedPath}`);
if (parentPath === currentPathRef.value && removedFilename) {
const index = fileList.value.findIndex(item => item.filename === removedFilename);
if (index !== -1) {
fileList.value.splice(index, 1);
console.log(`[SFTP ${instanceSessionId}] 从列表中移除: ${removedFilename}`);
}
invalidateCache(currentPathRef.value); // 使当前目录缓存失效
} else {
// 如果删除的是其他目录的内容,只需使那个目录的缓存失效
invalidateCache(parentPath);
// *** 修改:直接修改文件树 ***
removeNodeFromTree(parentPath, removedFilename || '');
// 如果删除的是一个目录,也需要考虑移除其在树中的子节点缓存(如果已加载)
const removedNode = findNodeByPath(fileTree, removedPath || '');
if (removedNode && removedNode.attrs.isDirectory) {
// 理论上 removeNodeFromTree 已经移除了它,这里可以加日志或额外清理
console.log(`[SFTP ${instanceSessionId}] 目录 ${removedPath} 已从树中移除`);
}
};
@@ -418,72 +604,34 @@ export function createSftpActionsManager(
console.log(`[SFTP ${instanceSessionId}] 重命名成功: ${renamePayload.oldPath} -> ${renamePayload.newPath}`);
if (oldParentPath === currentPathRef.value && newParentPath === currentPathRef.value) {
const oldIndex = fileList.value.findIndex(item => item.filename === oldFilename);
if (oldIndex !== -1) {
fileList.value.splice(oldIndex, 1); // 先移除旧项
if (newItem) {
// 插入新项到正确位置
let insertIndex = 0;
while (insertIndex < fileList.value.length && sortFiles(newItem, fileList.value[insertIndex]) > 0) {
insertIndex++;
}
fileList.value.splice(insertIndex, 0, newItem);
console.log(`[SFTP ${instanceSessionId}] 直接更新重命名项: ${oldFilename} -> ${newItem.filename}`);
// 更新缓存
directoryCache.set(currentPathRef.value, { list: [...fileList.value], timestamp: Date.now() });
} else {
// 如果后端未能提供新项信息,尝试本地更新文件名
console.warn(`[SFTP ${instanceSessionId}] Rename success for ${renamePayload.newPath} but no item details received. Attempting local update.`);
const newFilename = renamePayload.newPath.substring(renamePayload.newPath.lastIndexOf('/') + 1);
const oldItem = fileList.value[oldIndex]; // 获取旧项引用
// 创建更新后的项,保留大部分属性,只更新文件名
const updatedItemLocally: FileListItem = {
...oldItem,
filename: newFilename,
// 可选:如果 longname 存在且包含旧文件名,也更新它
longname: oldItem.longname.includes(oldFilename) ? oldItem.longname.replace(oldFilename, newFilename) : newFilename,
};
// 移除旧项,插入更新后的项到正确位置
fileList.value.splice(oldIndex, 1); // 先移除
let insertIndex = 0;
while (insertIndex < fileList.value.length && sortFiles(updatedItemLocally, fileList.value[insertIndex]) > 0) {
insertIndex++;
}
fileList.value.splice(insertIndex, 0, updatedItemLocally); // 插入新位置
console.log(`[SFTP ${instanceSessionId}] Locally updated item: ${oldFilename} -> ${newFilename}`);
// 更新缓存
directoryCache.set(currentPathRef.value, { list: [...fileList.value], timestamp: Date.now() });
}
} else {
// 旧文件不在当前列表,可能列表已过时,刷新
console.warn(`[SFTP ${instanceSessionId}] Rename success but old item ${oldFilename} not found in list. Reloading.`);
invalidateCache(currentPathRef.value);
loadDirectory(currentPathRef.value);
}
} else {
// 如果涉及不同目录(移动操作)
invalidateCache(oldParentPath); // 使源目录缓存失效
invalidateCache(newParentPath); // 使目标目录缓存失效
// *** 修改:直接修改文件树 ***
const removed = removeNodeFromTree(oldParentPath, oldFilename);
// 检查文件是否从当前目录移出
if (currentPathRef.value === oldParentPath) {
const oldIndex = fileList.value.findIndex(item => item.filename === oldFilename);
if (oldIndex !== -1) {
fileList.value.splice(oldIndex, 1); // 从当前列表中移除
console.log(`[SFTP ${instanceSessionId}] Removed moved item ${oldFilename} from current list.`);
// 不需要 loadDirectory,因为只是移除了项
} else {
// 如果旧文件不在当前列表,可能列表已过时,还是需要刷新一下以防万一
console.warn(`[SFTP ${instanceSessionId}] Moved item ${oldFilename} from current directory, but not found in list. Reloading.`);
loadDirectory(currentPathRef.value);
if (newItem) {
addOrUpdateNodeInTree(newParentPath, newItem);
} else {
// 如果后端没提供新项信息,且移动到了新目录,标记新父目录需要刷新
if (oldParentPath !== newParentPath) {
const newParentNode = findNodeByPath(fileTree, newParentPath);
if (newParentNode) {
newParentNode.childrenLoaded = false;
console.warn(`[SFTP ${instanceSessionId}] Rename/Move success to ${renamePayload.newPath} but no item details. Marking parent ${newParentPath} for reload.`);
// 如果移入的是当前目录,触发刷新
if (newParentPath === currentPathRef.value) {
loadDirectory(currentPathRef.value);
}
}
} else if (currentPathRef.value === newParentPath) {
// 如果文件移入当前目录,则需要刷新以显示新文件
console.log(`[SFTP ${instanceSessionId}] Item moved into current directory ${newParentPath}. Reloading.`);
loadDirectory(currentPathRef.value);
} else if (removed) {
// 如果只是在同目录下重命名但没收到新项,也标记父目录刷新
const parentNode = findNodeByPath(fileTree, oldParentPath);
if (parentNode) {
parentNode.childrenLoaded = false;
console.warn(`[SFTP ${instanceSessionId}] Rename success in ${oldParentPath} but no item details. Marking parent for reload.`);
if (oldParentPath === currentPathRef.value) {
loadDirectory(currentPathRef.value);
}
}
}
// 如果当前目录既不是源目录也不是目标目录,则无需操作
}
};
@@ -496,29 +644,19 @@ export function createSftpActionsManager(
console.log(`[SFTP ${instanceSessionId}] 修改权限成功: ${targetPath}`);
if (parentPath === currentPathRef.value && filename) {
if (updatedItem) {
const index = fileList.value.findIndex(item => item.filename === filename);
if (index !== -1) {
fileList.value.splice(index, 1, updatedItem); // 使用 splice 替换以确保响应性
console.log(`[SFTP ${instanceSessionId}] 直接更新权限: ${filename}`);
// 更新缓存
directoryCache.set(currentPathRef.value, { list: [...fileList.value], timestamp: Date.now() });
} else {
// 文件不在列表,可能列表已过时,刷新
console.warn(`[SFTP ${instanceSessionId}] Chmod success but item ${filename} not found in list. Reloading.`);
invalidateCache(currentPathRef.value);
// *** 修改:直接修改文件树 ***
if (updatedItem) {
addOrUpdateNodeInTree(parentPath, updatedItem);
} else {
// 如果后端未能提供更新信息,标记父节点需要重新加载
const parentNode = findNodeByPath(fileTree, parentPath);
if (parentNode) {
parentNode.childrenLoaded = false;
console.warn(`[SFTP ${instanceSessionId}] Chmod success for ${targetPath} but no item details received. Marking parent ${parentPath} for reload.`);
if (parentPath === currentPathRef.value) {
loadDirectory(currentPathRef.value);
}
} else {
// 如果后端未能提供更新信息,则刷新
console.warn(`[SFTP ${instanceSessionId}] Chmod success for ${targetPath} but no item details received. Reloading.`);
invalidateCache(currentPathRef.value);
loadDirectory(currentPathRef.value);
}
} else {
// 如果修改的是其他目录的内容,只需使那个目录的缓存失效
invalidateCache(parentPath);
}
};
@@ -531,33 +669,19 @@ export function createSftpActionsManager(
console.log(`[SFTP ${instanceSessionId}] 写入文件成功: ${filePath}`);
if (parentPath === currentPathRef.value && filename) {
if (updatedItem) {
const index = fileList.value.findIndex(item => item.filename === filename);
if (index !== -1) {
// 文件已存在,替换
fileList.value.splice(index, 1, updatedItem);
console.log(`[SFTP ${instanceSessionId}] 直接更新文件信息: ${filename}`);
} else {
// 文件是新建的,插入
let insertIndex = 0;
while (insertIndex < fileList.value.length && sortFiles(updatedItem, fileList.value[insertIndex]) > 0) {
insertIndex++;
}
fileList.value.splice(insertIndex, 0, updatedItem);
console.log(`[SFTP ${instanceSessionId}] 直接添加新文件到列表: ${filename}`);
}
// 更新缓存
directoryCache.set(currentPathRef.value, { list: [...fileList.value], timestamp: Date.now() });
} else {
// 如果后端未能提供更新信息,则刷新
console.warn(`[SFTP ${instanceSessionId}] WriteFile success for ${filePath} but no item details received. Reloading.`);
invalidateCache(currentPathRef.value);
loadDirectory(currentPathRef.value);
}
// *** 修改:直接修改文件树 ***
if (updatedItem) {
addOrUpdateNodeInTree(parentPath, updatedItem);
} else {
// 如果写入的是其他目录的内容,只需使那个目录的缓存失效
invalidateCache(parentPath);
// 如果后端未能提供更新信息,标记父节点需要重新加载
const parentNode = findNodeByPath(fileTree, parentPath);
if (parentNode) {
parentNode.childrenLoaded = false;
console.warn(`[SFTP ${instanceSessionId}] WriteFile success for ${filePath} but no item details received. Marking parent ${parentPath} for reload.`);
if (parentPath === currentPathRef.value) {
loadDirectory(currentPathRef.value);
}
}
}
};
@@ -569,32 +693,20 @@ export function createSftpActionsManager(
console.log(`[SFTP ${instanceSessionId}] 上传文件成功: ${filename ? joinPath(parentPath, filename) : '(未知文件名)'}`); // 改进日志
if (newItem && filename) { // 确保 newItem 和 filename 都存在
const index = fileList.value.findIndex(item => item.filename === filename);
if (index !== -1) {
// 文件已存在 (覆盖上传),替换
fileList.value.splice(index, 1, newItem);
console.log(`[SFTP ${instanceSessionId}] 直接更新被覆盖的文件信息: ${filename}`);
} else {
// 文件是新建的,插入
let insertIndex = 0;
while (insertIndex < fileList.value.length && sortFiles(newItem, fileList.value[insertIndex]) > 0) {
insertIndex++;
}
fileList.value.splice(insertIndex, 0, newItem);
console.log(`[SFTP ${instanceSessionId}] 直接添加新上传的文件到列表: ${filename}`);
// *** 修改:直接修改文件树 ***
if (newItem) {
addOrUpdateNodeInTree(parentPath, newItem);
} else {
// 如果后端未能提供更新信息,标记父节点需要重新加载
const parentNode = findNodeByPath(fileTree, parentPath);
if (parentNode) {
parentNode.childrenLoaded = false;
console.warn(`[SFTP ${instanceSessionId}] Upload success for ${message.path || filename} but no item details received. Marking parent ${parentPath} for reload.`);
// 上传总是在当前目录,所以直接触发刷新
loadDirectory(currentPathRef.value);
}
// 更新缓存
directoryCache.set(currentPathRef.value, { list: [...fileList.value], timestamp: Date.now() });
} else if (!newItem) { // 检查 newItem 是否为 null 或 undefined
// 如果后端未能提供更新信息,则刷新
const filePathForLog = message.path || '(未知路径)'; // 尝试从 message 获取路径用于日志
console.warn(`[SFTP ${instanceSessionId}] Upload success for ${filePathForLog} but no item details received. Reloading.`);
invalidateCache(currentPathRef.value);
loadDirectory(currentPathRef.value);
}
// 注意:移除了多余的 else 和 else if (!newItem) 块
}; // <--- 确保右花括号在这里
};
const onActionError = (payload: MessagePayload, message: WebSocketMessage) => {
// 类型断言,因为我们知道这些错误的 payload 是 string
@@ -633,11 +745,27 @@ export function createSftpActionsManager(
// 移除 onUnmounted 块
// *** 新增:计算属性 fileList ***
const fileList = computed<FileListItem[]>(() => {
const node = findNodeByPath(fileTree, currentPathRef.value);
if (node && node.childrenLoaded && node.children) {
// 将 FileTreeNode 转换回 FileListItem 供视图使用
return node.children.map(child => ({
filename: child.filename,
longname: child.longname,
attrs: child.attrs,
}));
}
return []; // 如果节点未找到或子节点未加载,返回空列表
});
return {
// State
fileList: readonly(fileList),
fileList: readonly(fileList), // 暴露计算属性
isLoading: readonly(isLoading),
// error: readonly(error), // 移除 error
fileTree: readonly(fileTree), // 可以选择性地暴露只读的文件树
// Methods
loadDirectory,