import { Client, SFTPWrapper, Stats, WriteStream } from 'ssh2'; // Import WriteStream import { WebSocket } from 'ws'; import { ClientState } from '../websocket'; // 导入统一的 ClientState // 定义服务器状态的数据结构 (与前端 StatusMonitor.vue 匹配) // Note: This interface seems out of place here, but keeping it for now as it was in the original file. // Ideally, it should be in a shared types file. interface ServerStatus { cpuPercent?: number; memPercent?: number; memUsed?: number; // MB memTotal?: number; // MB swapPercent?: number; swapUsed?: number; // MB swapTotal?: number; // MB diskPercent?: number; diskUsed?: number; // KB diskTotal?: number; // KB cpuModel?: string; netRxRate?: number; // Bytes per second netTxRate?: number; // Bytes per second netInterface?: string; osName?: string; loadAvg?: number[]; // 系统平均负载 [1min, 5min, 15min] timestamp: number; // 状态获取时间戳 } // Interface for parsed network stats - Also seems out of place here. interface NetworkStats { [interfaceName: string]: { rx_bytes: number; tx_bytes: number; } } // Note: These constants seem related to StatusMonitorService, not SftpService. const DEFAULT_POLLING_INTERVAL = 1000; const previousNetStats = new Map(); // Interface for tracking active uploads interface ActiveUpload { remotePath: string; totalSize: number; bytesWritten: number; stream: WriteStream; sessionId: string; // Link back to the session for cleanup } export class SftpService { private clientStates: Map; // 使用导入的 ClientState private activeUploads: Map; // Map constructor(clientStates: Map) { this.clientStates = clientStates; this.activeUploads = new Map(); // Initialize the map } /** * 初始化 SFTP 会话 * @param sessionId 会话 ID */ async initializeSftpSession(sessionId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sshClient || state.sftp) { console.warn(`[SFTP] 无法为会话 ${sessionId} 初始化 SFTP:状态无效、SSH客户端不存在或 SFTP 已初始化。`); return; } if (!state.sshClient) { console.error(`[SFTP] 会话 ${sessionId} 的 SSH 客户端不存在,无法初始化 SFTP。`); return; } return new Promise((resolve, reject) => { state.sshClient.sftp((err, sftpInstance) => { if (err) { console.error(`[SFTP] 为会话 ${sessionId} 初始化 SFTP 会话失败:`, err); state.ws.send(JSON.stringify({ type: 'sftp_error', payload: { connectionId: state.dbConnectionId, message: 'SFTP 初始化失败' } })); reject(err); } else { console.log(`[SFTP] 为会话 ${sessionId} 初始化 SFTP 会话成功。`); state.sftp = sftpInstance; state.ws.send(JSON.stringify({ type: 'sftp_ready', payload: { connectionId: state.dbConnectionId } })); sftpInstance.on('end', () => { console.log(`[SFTP] 会话 ${sessionId} 的 SFTP 会话已结束。`); if (state) state.sftp = undefined; }); sftpInstance.on('close', () => { console.log(`[SFTP] 会话 ${sessionId} 的 SFTP 会话已关闭。`); if (state) state.sftp = undefined; }); sftpInstance.on('error', (sftpErr: Error) => { console.error(`[SFTP] 会话 ${sessionId} 的 SFTP 会话出错:`, sftpErr); if (state) state.sftp = undefined; state?.ws.send(JSON.stringify({ type: 'sftp_error', payload: { connectionId: state.dbConnectionId, message: 'SFTP 会话错误' } })); }); resolve(); } }); }); } /** * 清理 SFTP 会话 * @param sessionId 会话 ID */ cleanupSftpSession(sessionId: string): void { const state = this.clientStates.get(sessionId); if (state?.sftp) { console.log(`[SFTP] 正在清理 ${sessionId} 的 SFTP 会话...`); state.sftp.end(); state.sftp = undefined; } // Also clean up any active uploads associated with this session this.activeUploads.forEach((upload, uploadId) => { if (upload.sessionId === sessionId) { console.warn(`[SFTP] Cleaning up active upload ${uploadId} for session ${sessionId} due to SFTP session cleanup.`); this.cancelUploadInternal(uploadId, 'SFTP session ended'); // Internal cancel without sending message } }); } // --- SFTP 操作方法 --- /** 读取目录内容 */ async readdir(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 readdir (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:readdir:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); return; } console.debug(`[SFTP ${sessionId}] Received readdir request for ${path} (ID: ${requestId})`); try { state.sftp.readdir(path, (err, list) => { if (err) { console.error(`[SFTP ${sessionId}] readdir ${path} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:readdir:error', path: path, payload: `读取目录失败: ${err.message}`, requestId: requestId })); } else { const files = list.map((item) => ({ filename: item.filename, longname: item.longname, attrs: { size: item.attrs.size, uid: item.attrs.uid, gid: item.attrs.gid, mode: item.attrs.mode, atime: item.attrs.atime * 1000, mtime: item.attrs.mtime * 1000, isDirectory: item.attrs.isDirectory(), isFile: item.attrs.isFile(), isSymbolicLink: item.attrs.isSymbolicLink(), } })); state.ws.send(JSON.stringify({ type: 'sftp:readdir:success', path: path, payload: files, requestId: requestId })); } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] readdir ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:readdir:error', path: path, payload: `读取目录时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 获取文件/目录状态信息 */ async stat(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 stat (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:stat:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); // Use specific error type return; } console.debug(`[SFTP ${sessionId}] Received stat request for ${path} (ID: ${requestId})`); try { state.sftp.lstat(path, (err, stats: Stats) => { if (err) { console.error(`[SFTP ${sessionId}] stat ${path} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:stat:error', path: path, payload: `获取状态失败: ${err.message}`, requestId: requestId })); } else { const fileStats = { size: stats.size, uid: stats.uid, gid: stats.gid, mode: stats.mode, atime: stats.atime * 1000, mtime: stats.mtime * 1000, isDirectory: stats.isDirectory(), isFile: stats.isFile(), isSymbolicLink: stats.isSymbolicLink(), }; // Send specific success type state.ws.send(JSON.stringify({ type: 'sftp:stat:success', path: path, payload: fileStats, requestId: requestId })); } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] stat ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:stat:error', path: path, payload: `获取状态时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 读取文件内容 */ async readFile(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 readFile (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:readfile:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); return; } console.debug(`[SFTP ${sessionId}] Received readFile request for ${path} (ID: ${requestId})`); try { const readStream = state.sftp.createReadStream(path); let fileData = Buffer.alloc(0); let errorOccurred = false; readStream.on('data', (chunk: Buffer) => { fileData = Buffer.concat([fileData, chunk]); }); readStream.on('error', (err: Error) => { if (errorOccurred) return; errorOccurred = true; console.error(`[SFTP ${sessionId}] readFile ${path} stream error (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:readfile:error', path: path, payload: `读取文件流错误: ${err.message}`, requestId: requestId })); }); readStream.on('end', () => { if (!errorOccurred) { console.log(`[SFTP ${sessionId}] readFile ${path} success, size: ${fileData.length} bytes (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:readfile:success', path: path, payload: { content: fileData.toString('base64'), encoding: 'base64' }, requestId: requestId })); } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] readFile ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:readfile:error', path: path, payload: `读取文件时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 写入文件内容 */ async writefile(sessionId: string, path: string, data: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 writefile (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:writefile:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); return; } console.debug(`[SFTP ${sessionId}] Received writefile request for ${path} (ID: ${requestId})`); try { const buffer = Buffer.from(data, 'utf8'); console.debug(`[SFTP ${sessionId}] Creating write stream for ${path} (ID: ${requestId})`); const writeStream = state.sftp.createWriteStream(path); let errorOccurred = false; writeStream.on('error', (err: Error) => { if (errorOccurred) return; // Prevent sending multiple errors errorOccurred = true; console.error(`[SFTP ${sessionId}] writefile ${path} stream error (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:writefile:error', path: path, payload: `写入文件流错误: ${err.message}`, requestId: requestId })); }); // Listen for the 'close' event which indicates the stream has finished writing and the file descriptor is closed. writeStream.on('close', () => { if (!errorOccurred) { console.log(`[SFTP ${sessionId}] writefile ${path} stream closed successfully (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:writefile:success', path: path, requestId: requestId })); } }); console.debug(`[SFTP ${sessionId}] Writing ${buffer.length} bytes to ${path} (ID: ${requestId})`); writeStream.end(buffer); // Start writing and close the stream afterwards console.debug(`[SFTP ${sessionId}] writefile ${path} end() called (ID: ${requestId})`); // Success message is now sent in the 'close' event handler } catch (error: any) { console.error(`[SFTP ${sessionId}] writefile ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:writefile:error', path: path, payload: `写入文件时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 创建目录 */ async mkdir(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 mkdir (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:mkdir:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); // Use specific error type return; } console.debug(`[SFTP ${sessionId}] Received mkdir request for ${path} (ID: ${requestId})`); try { state.sftp.mkdir(path, (err) => { if (err) { console.error(`[SFTP ${sessionId}] mkdir ${path} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:mkdir:error', path: path, payload: `创建目录失败: ${err.message}`, requestId: requestId })); } else { console.log(`[SFTP ${sessionId}] mkdir ${path} success (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:mkdir:success', path: path, requestId: requestId })); // Send specific success type } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] mkdir ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:mkdir:error', path: path, payload: `创建目录时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 删除目录 (强制递归) */ async rmdir(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); // 检查 SSH 客户端是否存在,而不是 SFTP 实例 if (!state || !state.sshClient) { console.warn(`[SSH Exec] SSH 客户端未准备好,无法在 ${sessionId} 上执行 rmdir (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:rmdir:error', path: path, payload: 'SSH 会话未就绪', requestId: requestId })); return; } console.debug(`[SSH Exec ${sessionId}] Received rmdir (force) request for ${path} (ID: ${requestId})`); // 构建 rm -rf 命令,确保路径被正确引用 const command = `rm -rf "${path.replace(/"/g, '\\"')}"`; // Basic quoting for paths with spaces/quotes console.log(`[SSH Exec ${sessionId}] Executing command: ${command} (ID: ${requestId})`); try { state.sshClient.exec(command, (err, stream) => { if (err) { console.error(`[SSH Exec ${sessionId}] Failed to start exec for rmdir ${path} (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:rmdir:error', path: path, payload: `执行删除命令失败: ${err.message}`, requestId: requestId })); return; } let stderrOutput = ''; stream.stderr.on('data', (data: Buffer) => { stderrOutput += data.toString(); }); stream.on('close', (code: number | null, signal: string | null) => { if (code === 0) { console.log(`[SSH Exec ${sessionId}] rmdir ${path} command executed successfully (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:rmdir:success', path: path, requestId: requestId })); } else { const errorMessage = stderrOutput.trim() || `命令退出,代码: ${code ?? 'N/A'}${signal ? `, 信号: ${signal}` : ''}`; console.error(`[SSH Exec ${sessionId}] rmdir ${path} command failed (ID: ${requestId}). Code: ${code}, Signal: ${signal}, Stderr: ${stderrOutput}`); state.ws.send(JSON.stringify({ type: 'sftp:rmdir:error', path: path, payload: `删除目录失败: ${errorMessage}`, requestId: requestId })); } }); stream.on('data', (data: Buffer) => { // 通常 rm -rf 成功时 stdout 没有输出,但可以记录以防万一 console.debug(`[SSH Exec ${sessionId}] rmdir stdout (ID: ${requestId}): ${data.toString()}`); }); }); } catch (error: any) { console.error(`[SSH Exec ${sessionId}] rmdir ${path} caught unexpected error during exec setup (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:rmdir:error', path: path, payload: `执行删除时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 删除文件 */ async unlink(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 unlink (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:unlink:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); // Use specific error type return; } console.debug(`[SFTP ${sessionId}] Received unlink request for ${path} (ID: ${requestId})`); try { state.sftp.unlink(path, (err) => { if (err) { console.error(`[SFTP ${sessionId}] unlink ${path} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:unlink:error', path: path, payload: `删除文件失败: ${err.message}`, requestId: requestId })); } else { console.log(`[SFTP ${sessionId}] unlink ${path} success (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:unlink:success', path: path, requestId: requestId })); // Send specific success type } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] unlink ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:unlink:error', path: path, payload: `删除文件时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 重命名/移动文件或目录 */ async rename(sessionId: string, oldPath: string, newPath: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 rename (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:rename:error', oldPath: oldPath, newPath: newPath, payload: 'SFTP 会话未就绪', requestId: requestId })); // Use specific error type return; } console.debug(`[SFTP ${sessionId}] Received rename request ${oldPath} -> ${newPath} (ID: ${requestId})`); try { state.sftp.rename(oldPath, newPath, (err) => { if (err) { console.error(`[SFTP ${sessionId}] rename ${oldPath} -> ${newPath} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:rename:error', oldPath: oldPath, newPath: newPath, payload: `重命名/移动失败: ${err.message}`, requestId: requestId })); } else { console.log(`[SFTP ${sessionId}] rename ${oldPath} -> ${newPath} success (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:rename:success', oldPath: oldPath, newPath: newPath, requestId: requestId })); // Send specific success type } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] rename ${oldPath} -> ${newPath} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:rename:error', oldPath: oldPath, newPath: newPath, payload: `重命名/移动时发生意外错误: ${error.message}`, requestId: requestId })); } } /** 修改文件/目录权限 */ async chmod(sessionId: string, path: string, mode: number, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 chmod (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:chmod:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); // Use specific error type return; } console.debug(`[SFTP ${sessionId}] Received chmod request for ${path} to ${mode.toString(8)} (ID: ${requestId})`); try { state.sftp.chmod(path, mode, (err) => { if (err) { console.error(`[SFTP ${sessionId}] chmod ${path} to ${mode.toString(8)} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:chmod:error', path: path, payload: `修改权限失败: ${err.message}`, requestId: requestId })); } else { console.log(`[SFTP ${sessionId}] chmod ${path} to ${mode.toString(8)} success (ID: ${requestId})`); state.ws.send(JSON.stringify({ type: 'sftp:chmod:success', path: path, requestId: requestId })); // Send specific success type } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] chmod ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:chmod:error', path: path, payload: `修改权限时发生意外错误: ${error.message}`, requestId: requestId })); } } // TODO: Implement file upload/download logic with progress reporting // async uploadFile(...) // async downloadFile(...) /** 获取路径的绝对表示 */ async realpath(sessionId: string, path: string, requestId: string): Promise { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 realpath (ID: ${requestId})`); state?.ws.send(JSON.stringify({ type: 'sftp:realpath:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId })); return; } console.debug(`[SFTP ${sessionId}] Received realpath request for ${path} (ID: ${requestId})`); try { state.sftp.realpath(path, (err, absPath) => { if (err) { console.error(`[SFTP ${sessionId}] realpath ${path} failed (ID: ${requestId}):`, err); state.ws.send(JSON.stringify({ type: 'sftp:realpath:error', path: path, payload: `获取绝对路径失败: ${err.message}`, requestId: requestId })); } else { console.log(`[SFTP ${sessionId}] realpath ${path} -> ${absPath} success (ID: ${requestId})`); // 在 payload 中同时发送请求的路径和绝对路径 state.ws.send(JSON.stringify({ type: 'sftp:realpath:success', path: path, payload: { requestedPath: path, absolutePath: absPath }, requestId: requestId })); } }); } catch (error: any) { console.error(`[SFTP ${sessionId}] realpath ${path} caught unexpected error (ID: ${requestId}):`, error); state.ws.send(JSON.stringify({ type: 'sftp:realpath:error', path: path, payload: `获取绝对路径时发生意外错误: ${error.message}`, requestId: requestId })); } } // --- File Upload Methods --- /** Start a new file upload */ startUpload(sessionId: string, uploadId: string, remotePath: string, totalSize: number): void { const state = this.clientStates.get(sessionId); if (!state || !state.sftp) { console.warn(`[SFTP Upload ${uploadId}] SFTP not ready for session ${sessionId}.`); state?.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: 'SFTP 会话未就绪' } })); return; } if (this.activeUploads.has(uploadId)) { console.warn(`[SFTP Upload ${uploadId}] Upload already in progress for session ${sessionId}.`); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: 'Upload already started' } })); return; } console.log(`[SFTP Upload ${uploadId}] Starting upload for ${remotePath} (${totalSize} bytes) in session ${sessionId}`); try { const stream = state.sftp.createWriteStream(remotePath); const uploadState: ActiveUpload = { remotePath, totalSize, bytesWritten: 0, stream, sessionId, }; this.activeUploads.set(uploadId, uploadState); stream.on('error', (err: Error) => { console.error(`[SFTP Upload ${uploadId}] Write stream error for ${remotePath}:`, err); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `写入流错误: ${err.message}` } })); this.activeUploads.delete(uploadId); // Clean up state on error }); stream.on('close', () => { // This 'close' event now primarily handles cleanup after the stream is fully closed. // The success message is sent earlier in handleUploadChunk. const finalState = this.activeUploads.get(uploadId); if (finalState) { // Check if bytes written match total size upon close, log warning if not (could indicate cancellation after success msg sent) if (finalState.bytesWritten !== finalState.totalSize) { console.warn(`[SFTP Upload ${uploadId}] Write stream closed for ${remotePath}, but written bytes (${finalState.bytesWritten}) != total size (${finalState.totalSize}). This might happen if cancelled after success message was sent.`); // Optionally send an error if this state is unexpected, but success might have already been sent. // state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '文件大小不匹配或上传未完成' } })); } else { console.log(`[SFTP Upload ${uploadId}] Write stream closed successfully for ${remotePath}. State cleaned up.`); } this.activeUploads.delete(uploadId); // Clean up state when stream is closed } else { console.log(`[SFTP Upload ${uploadId}] Write stream closed for ${remotePath}, but upload state was already removed.`); } }); stream.on('finish', () => { // The 'finish' event fires when stream.end() is called and all data has been flushed to the underlying system. // This might be a slightly earlier point than 'close'. Let's log it. console.log(`[SFTP Upload ${uploadId}] Write stream finished for ${remotePath}. Waiting for close.`); }); // Notify client that we are ready for chunks state.ws.send(JSON.stringify({ type: 'sftp:upload:ready', payload: { uploadId } })); } catch (error: any) { console.error(`[SFTP Upload ${uploadId}] Error starting upload for ${remotePath}:`, error); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `开始上传时出错: ${error.message}` } })); this.activeUploads.delete(uploadId); // Clean up if start failed } } /** Handle an incoming file chunk */ handleUploadChunk(sessionId: string, uploadId: string, chunkIndex: number, dataBase64: string): void { const state = this.clientStates.get(sessionId); const uploadState = this.activeUploads.get(uploadId); if (!state || !state.sftp) { // Session or SFTP gone, can't process chunk. Upload might be cleaned up elsewhere. console.warn(`[SFTP Upload ${uploadId}] Received chunk ${chunkIndex}, but session ${sessionId} or SFTP is invalid.`); this.cancelUploadInternal(uploadId, 'Session or SFTP invalid'); return; } if (!uploadState) { console.warn(`[SFTP Upload ${uploadId}] Received chunk ${chunkIndex}, but no active upload found.`); // Send error back to client? Might flood if many chunks arrive after cancellation. // state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '无效的上传 ID 或上传已取消/完成' } })); return; } try { const chunkBuffer = Buffer.from(dataBase64, 'base64'); // console.debug(`[SFTP Upload ${uploadId}] Writing chunk ${chunkIndex} (${chunkBuffer.length} bytes) to ${uploadState.remotePath}`); // Write the chunk. The 'drain' event is handled automatically by Node.js streams // if the write buffer is full. We just write. const writeSuccess = uploadState.stream.write(chunkBuffer, (err) => { if (err) { // This callback handles errors specifically related to *this* write operation. console.error(`[SFTP Upload ${uploadId}] Error writing chunk ${chunkIndex} to ${uploadState.remotePath}:`, err); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `写入块 ${chunkIndex} 失败: ${err.message}` } })); // Consider cancelling the upload on write error this.cancelUploadInternal(uploadId, `Write error on chunk ${chunkIndex}`); } // else { console.debug(`[SFTP Upload ${uploadId}] Chunk ${chunkIndex} write callback success.`); } }); if (!writeSuccess) { // This indicates the buffer is full and we should wait for 'drain'. // However, for simplicity in this WebSocket context, we might rely on TCP backpressure // or simply continue writing, letting the stream buffer handle it. // Adding explicit 'drain' handling can add complexity. console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Waiting for drain is recommended for large files/slow connections.`); } uploadState.bytesWritten += chunkBuffer.length; // Send progress (optional, consider throttling) // const progress = Math.round((uploadState.bytesWritten / uploadState.totalSize) * 100); // state.ws.send(JSON.stringify({ type: 'sftp:upload:progress', payload: { uploadId, progress } })); // Check if upload is complete if (uploadState.bytesWritten > uploadState.totalSize) { console.error(`[SFTP Upload ${uploadId}] Bytes written (${uploadState.bytesWritten}) exceeded total size (${uploadState.totalSize}) for ${uploadState.remotePath}.`); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '写入字节数超过文件总大小' } })); this.cancelUploadInternal(uploadId, 'Bytes written exceeded total size'); } else if (uploadState.bytesWritten === uploadState.totalSize) { console.log(`[SFTP Upload ${uploadId}] All bytes (${uploadState.bytesWritten}) received for ${uploadState.remotePath}. Sending success and ending stream.`); // Send success message IMMEDIATELY upon receiving the last expected byte state.ws.send(JSON.stringify({ type: 'sftp:upload:success', payload: { uploadId, remotePath: uploadState.remotePath } })); // Now end the stream. The 'close' event will handle cleanup. uploadState.stream.end(); } } catch (error: any) { console.error(`[SFTP Upload ${uploadId}] Error handling chunk ${chunkIndex} for ${uploadState?.remotePath}:`, error); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `处理块 ${chunkIndex} 时出错: ${error.message}` } })); this.cancelUploadInternal(uploadId, `Error handling chunk ${chunkIndex}`); } } /** Cancel an ongoing upload */ cancelUpload(sessionId: string, uploadId: string): void { const state = this.clientStates.get(sessionId); const uploadState = this.activeUploads.get(uploadId); if (!state) { console.warn(`[SFTP Upload ${uploadId}] Request to cancel, but session ${sessionId} not found.`); // Can't send message back if session is gone this.cancelUploadInternal(uploadId, 'Session not found'); // Clean up if state exists return; } if (!uploadState) { console.warn(`[SFTP Upload ${uploadId}] Request to cancel, but no active upload found.`); state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '无效的上传 ID 或上传已取消/完成' } })); return; } console.log(`[SFTP Upload ${uploadId}] Cancelling upload for ${uploadState.remotePath}`); this.cancelUploadInternal(uploadId, 'User cancelled'); state.ws.send(JSON.stringify({ type: 'sftp:upload:cancelled', payload: { uploadId } })); } /** Internal helper to clean up an upload */ private cancelUploadInternal(uploadId: string, reason: string): void { const uploadState = this.activeUploads.get(uploadId); if (uploadState) { console.log(`[SFTP Upload ${uploadId}] Internal cancel (${reason}): Closing stream for ${uploadState.remotePath}`); // End the stream. The 'close' handler should ideally detect the size mismatch or see the state is gone. // Using destroy might be more immediate but could lead to unclosed file descriptors on the server in some cases. uploadState.stream.end(); // Gracefully try to end // uploadState.stream.destroy(); // More forceful, might be needed this.activeUploads.delete(uploadId); } else { // console.log(`[SFTP Upload ${uploadId}] Internal cancel called, but upload state already removed.`); } } }