refactor: 重构前端
This commit is contained in:
@@ -1,4 +1,4 @@
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import { Client, SFTPWrapper, Stats } from 'ssh2';
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import { Client, SFTPWrapper, Stats, WriteStream } from 'ssh2'; // Import WriteStream
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import { WebSocket } from 'ws';
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import { ClientState } from '../websocket'; // 导入统一的 ClientState
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@@ -37,11 +37,22 @@ interface NetworkStats {
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const DEFAULT_POLLING_INTERVAL = 1000;
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const previousNetStats = new Map<string, { rx: number, tx: number, timestamp: number }>();
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// Interface for tracking active uploads
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interface ActiveUpload {
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remotePath: string;
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totalSize: number;
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bytesWritten: number;
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stream: WriteStream;
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sessionId: string; // Link back to the session for cleanup
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}
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export class SftpService {
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private clientStates: Map<string, ClientState>; // 使用导入的 ClientState
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private activeUploads: Map<string, ActiveUpload>; // Map<uploadId, ActiveUpload>
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constructor(clientStates: Map<string, ClientState>) {
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this.clientStates = clientStates;
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this.activeUploads = new Map(); // Initialize the map
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}
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/**
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@@ -98,6 +109,13 @@ export class SftpService {
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state.sftp.end();
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state.sftp = undefined;
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}
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// Also clean up any active uploads associated with this session
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this.activeUploads.forEach((upload, uploadId) => {
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if (upload.sessionId === sessionId) {
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console.warn(`[SFTP] Cleaning up active upload ${uploadId} for session ${sessionId} due to SFTP session cleanup.`);
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this.cancelUploadInternal(uploadId, 'SFTP session ended'); // Internal cancel without sending message
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}
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});
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}
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// --- SFTP 操作方法 ---
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@@ -368,4 +386,208 @@ export class SftpService {
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// async uploadFile(...)
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// async downloadFile(...)
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/** 获取路径的绝对表示 */
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async realpath(sessionId: string, path: string, requestId: string): Promise<void> {
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const state = this.clientStates.get(sessionId);
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if (!state || !state.sftp) {
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console.warn(`[SFTP] SFTP 未准备好,无法在 ${sessionId} 上执行 realpath (ID: ${requestId})`);
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state?.ws.send(JSON.stringify({ type: 'sftp:realpath:error', path: path, payload: 'SFTP 会话未就绪', requestId: requestId }));
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return;
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}
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console.debug(`[SFTP ${sessionId}] Received realpath request for ${path} (ID: ${requestId})`);
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try {
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state.sftp.realpath(path, (err, absPath) => {
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if (err) {
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console.error(`[SFTP ${sessionId}] realpath ${path} failed (ID: ${requestId}):`, err);
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state.ws.send(JSON.stringify({ type: 'sftp:realpath:error', path: path, payload: `获取绝对路径失败: ${err.message}`, requestId: requestId }));
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} else {
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console.log(`[SFTP ${sessionId}] realpath ${path} -> ${absPath} success (ID: ${requestId})`);
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// 在 payload 中同时发送请求的路径和绝对路径
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state.ws.send(JSON.stringify({ type: 'sftp:realpath:success', path: path, payload: { requestedPath: path, absolutePath: absPath }, requestId: requestId }));
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}
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});
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} catch (error: any) {
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console.error(`[SFTP ${sessionId}] realpath ${path} caught unexpected error (ID: ${requestId}):`, error);
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state.ws.send(JSON.stringify({ type: 'sftp:realpath:error', path: path, payload: `获取绝对路径时发生意外错误: ${error.message}`, requestId: requestId }));
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}
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}
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// --- File Upload Methods ---
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/** Start a new file upload */
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startUpload(sessionId: string, uploadId: string, remotePath: string, totalSize: number): void {
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const state = this.clientStates.get(sessionId);
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if (!state || !state.sftp) {
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console.warn(`[SFTP Upload ${uploadId}] SFTP not ready for session ${sessionId}.`);
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state?.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: 'SFTP 会话未就绪' } }));
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return;
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}
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if (this.activeUploads.has(uploadId)) {
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console.warn(`[SFTP Upload ${uploadId}] Upload already in progress for session ${sessionId}.`);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: 'Upload already started' } }));
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return;
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}
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console.log(`[SFTP Upload ${uploadId}] Starting upload for ${remotePath} (${totalSize} bytes) in session ${sessionId}`);
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try {
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const stream = state.sftp.createWriteStream(remotePath);
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const uploadState: ActiveUpload = {
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remotePath,
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totalSize,
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bytesWritten: 0,
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stream,
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sessionId,
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};
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this.activeUploads.set(uploadId, uploadState);
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stream.on('error', (err: Error) => {
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console.error(`[SFTP Upload ${uploadId}] Write stream error for ${remotePath}:`, err);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `写入流错误: ${err.message}` } }));
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this.activeUploads.delete(uploadId); // Clean up state on error
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});
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stream.on('close', () => {
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// This 'close' event now primarily handles cleanup after the stream is fully closed.
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// The success message is sent earlier in handleUploadChunk.
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const finalState = this.activeUploads.get(uploadId);
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if (finalState) {
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// Check if bytes written match total size upon close, log warning if not (could indicate cancellation after success msg sent)
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if (finalState.bytesWritten !== finalState.totalSize) {
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console.warn(`[SFTP Upload ${uploadId}] Write stream closed for ${remotePath}, but written bytes (${finalState.bytesWritten}) != total size (${finalState.totalSize}). This might happen if cancelled after success message was sent.`);
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// Optionally send an error if this state is unexpected, but success might have already been sent.
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// state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '文件大小不匹配或上传未完成' } }));
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} else {
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console.log(`[SFTP Upload ${uploadId}] Write stream closed successfully for ${remotePath}. State cleaned up.`);
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}
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this.activeUploads.delete(uploadId); // Clean up state when stream is closed
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} else {
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console.log(`[SFTP Upload ${uploadId}] Write stream closed for ${remotePath}, but upload state was already removed.`);
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}
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});
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stream.on('finish', () => {
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// The 'finish' event fires when stream.end() is called and all data has been flushed to the underlying system.
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// This might be a slightly earlier point than 'close'. Let's log it.
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console.log(`[SFTP Upload ${uploadId}] Write stream finished for ${remotePath}. Waiting for close.`);
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});
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// Notify client that we are ready for chunks
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state.ws.send(JSON.stringify({ type: 'sftp:upload:ready', payload: { uploadId } }));
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} catch (error: any) {
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console.error(`[SFTP Upload ${uploadId}] Error starting upload for ${remotePath}:`, error);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `开始上传时出错: ${error.message}` } }));
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this.activeUploads.delete(uploadId); // Clean up if start failed
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}
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}
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/** Handle an incoming file chunk */
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handleUploadChunk(sessionId: string, uploadId: string, chunkIndex: number, dataBase64: string): void {
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const state = this.clientStates.get(sessionId);
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const uploadState = this.activeUploads.get(uploadId);
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if (!state || !state.sftp) {
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// Session or SFTP gone, can't process chunk. Upload might be cleaned up elsewhere.
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console.warn(`[SFTP Upload ${uploadId}] Received chunk ${chunkIndex}, but session ${sessionId} or SFTP is invalid.`);
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this.cancelUploadInternal(uploadId, 'Session or SFTP invalid');
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return;
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}
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if (!uploadState) {
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console.warn(`[SFTP Upload ${uploadId}] Received chunk ${chunkIndex}, but no active upload found.`);
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// Send error back to client? Might flood if many chunks arrive after cancellation.
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// state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '无效的上传 ID 或上传已取消/完成' } }));
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return;
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}
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try {
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const chunkBuffer = Buffer.from(dataBase64, 'base64');
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// console.debug(`[SFTP Upload ${uploadId}] Writing chunk ${chunkIndex} (${chunkBuffer.length} bytes) to ${uploadState.remotePath}`);
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// Write the chunk. The 'drain' event is handled automatically by Node.js streams
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// if the write buffer is full. We just write.
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const writeSuccess = uploadState.stream.write(chunkBuffer, (err) => {
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if (err) {
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// This callback handles errors specifically related to *this* write operation.
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console.error(`[SFTP Upload ${uploadId}] Error writing chunk ${chunkIndex} to ${uploadState.remotePath}:`, err);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `写入块 ${chunkIndex} 失败: ${err.message}` } }));
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// Consider cancelling the upload on write error
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this.cancelUploadInternal(uploadId, `Write error on chunk ${chunkIndex}`);
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}
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// else { console.debug(`[SFTP Upload ${uploadId}] Chunk ${chunkIndex} write callback success.`); }
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});
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if (!writeSuccess) {
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// This indicates the buffer is full and we should wait for 'drain'.
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// However, for simplicity in this WebSocket context, we might rely on TCP backpressure
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// or simply continue writing, letting the stream buffer handle it.
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// Adding explicit 'drain' handling can add complexity.
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console.warn(`[SFTP Upload ${uploadId}] Write stream buffer full after chunk ${chunkIndex}. Waiting for drain is recommended for large files/slow connections.`);
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}
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uploadState.bytesWritten += chunkBuffer.length;
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// Send progress (optional, consider throttling)
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// const progress = Math.round((uploadState.bytesWritten / uploadState.totalSize) * 100);
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// state.ws.send(JSON.stringify({ type: 'sftp:upload:progress', payload: { uploadId, progress } }));
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// Check if upload is complete
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if (uploadState.bytesWritten > uploadState.totalSize) {
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console.error(`[SFTP Upload ${uploadId}] Bytes written (${uploadState.bytesWritten}) exceeded total size (${uploadState.totalSize}) for ${uploadState.remotePath}.`);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '写入字节数超过文件总大小' } }));
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this.cancelUploadInternal(uploadId, 'Bytes written exceeded total size');
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} else if (uploadState.bytesWritten === uploadState.totalSize) {
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console.log(`[SFTP Upload ${uploadId}] All bytes (${uploadState.bytesWritten}) received for ${uploadState.remotePath}. Sending success and ending stream.`);
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// Send success message IMMEDIATELY upon receiving the last expected byte
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state.ws.send(JSON.stringify({ type: 'sftp:upload:success', payload: { uploadId, remotePath: uploadState.remotePath } }));
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// Now end the stream. The 'close' event will handle cleanup.
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uploadState.stream.end();
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}
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} catch (error: any) {
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console.error(`[SFTP Upload ${uploadId}] Error handling chunk ${chunkIndex} for ${uploadState?.remotePath}:`, error);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: `处理块 ${chunkIndex} 时出错: ${error.message}` } }));
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this.cancelUploadInternal(uploadId, `Error handling chunk ${chunkIndex}`);
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}
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}
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/** Cancel an ongoing upload */
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cancelUpload(sessionId: string, uploadId: string): void {
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const state = this.clientStates.get(sessionId);
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const uploadState = this.activeUploads.get(uploadId);
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if (!state) {
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console.warn(`[SFTP Upload ${uploadId}] Request to cancel, but session ${sessionId} not found.`);
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// Can't send message back if session is gone
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this.cancelUploadInternal(uploadId, 'Session not found'); // Clean up if state exists
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return;
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}
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if (!uploadState) {
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console.warn(`[SFTP Upload ${uploadId}] Request to cancel, but no active upload found.`);
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state.ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId, message: '无效的上传 ID 或上传已取消/完成' } }));
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return;
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}
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console.log(`[SFTP Upload ${uploadId}] Cancelling upload for ${uploadState.remotePath}`);
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this.cancelUploadInternal(uploadId, 'User cancelled');
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state.ws.send(JSON.stringify({ type: 'sftp:upload:cancelled', payload: { uploadId } }));
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}
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/** Internal helper to clean up an upload */
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private cancelUploadInternal(uploadId: string, reason: string): void {
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const uploadState = this.activeUploads.get(uploadId);
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if (uploadState) {
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console.log(`[SFTP Upload ${uploadId}] Internal cancel (${reason}): Closing stream for ${uploadState.remotePath}`);
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// End the stream. The 'close' handler should ideally detect the size mismatch or see the state is gone.
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// Using destroy might be more immediate but could lead to unclosed file descriptors on the server in some cases.
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uploadState.stream.end(); // Gracefully try to end
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// uploadState.stream.destroy(); // More forceful, might be needed
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this.activeUploads.delete(uploadId);
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} else {
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// console.log(`[SFTP Upload ${uploadId}] Internal cancel called, but upload state already removed.`);
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}
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}
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}
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@@ -298,7 +298,8 @@ export const initializeWebSocket = (server: http.Server, sessionParser: RequestH
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case 'sftp:rmdir':
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case 'sftp:unlink':
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case 'sftp:rename':
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case 'sftp:chmod': {
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case 'sftp:chmod':
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case 'sftp:realpath': { // Add realpath case
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if (!sessionId || !state) {
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console.warn(`WebSocket: 收到来自 ${ws.username} 的 SFTP 请求 (${type}),但无活动会话。`);
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// 尝试包含 requestId 发送错误,如果 requestId 存在的话
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@@ -370,6 +371,11 @@ export const initializeWebSocket = (server: http.Server, sessionParser: RequestH
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sftpService.chmod(sessionId, payload.path, payload.mode, requestId);
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} else { throw new Error("Missing 'path' or invalid 'mode' in payload for chmod"); }
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break;
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case 'sftp:realpath': // Add realpath handler
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if (payload?.path) {
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sftpService.realpath(sessionId, payload.path, requestId);
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} else { throw new Error("Missing 'path' in payload for realpath"); }
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break;
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default:
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// Should not happen if already checked type, but as a safeguard
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throw new Error(`Unhandled SFTP type: ${type}`);
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@@ -380,17 +386,49 @@ export const initializeWebSocket = (server: http.Server, sessionParser: RequestH
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}
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break;
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}
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// --- SFTP 文件上传 (保持部分逻辑,因为涉及分块) ---
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// TODO: 考虑将上传逻辑也移入 SftpService
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case 'sftp:upload:start':
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case 'sftp:upload:chunk':
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case 'sftp:upload:cancel': {
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console.warn(`WebSocket: SFTP 上传功能 (${type}) 尚未完全迁移到 SftpService。`);
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// 可以在这里调用 SftpService 的对应方法,或者暂时保留旧逻辑
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ws.send(JSON.stringify({ type: 'error', payload: `SFTP 上传功能正在重构中。` }));
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break;
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}
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// --- SFTP 文件上传 (委托给 SftpService) ---
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case 'sftp:upload:start': {
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if (!sessionId || !state) {
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console.warn(`WebSocket: 收到来自 ${ws.username} 的 SFTP 请求 (${type}),但无活动会话。`);
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ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId: payload?.uploadId, message: '无效的会话' } }));
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return;
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}
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if (!payload?.uploadId || !payload?.remotePath || typeof payload?.size !== 'number') {
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console.error(`WebSocket: 收到来自 ${ws.username} (会话: ${sessionId}) 的 ${type} 请求,但缺少 uploadId, remotePath 或 size。`);
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ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId: payload?.uploadId, message: '缺少 uploadId, remotePath 或 size' } }));
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return;
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}
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sftpService.startUpload(sessionId, payload.uploadId, payload.remotePath, payload.size);
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break;
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}
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case 'sftp:upload:chunk': {
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if (!sessionId || !state) {
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// Don't warn repeatedly for chunks if session is gone
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return;
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}
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if (!payload?.uploadId || typeof payload?.chunkIndex !== 'number' || !payload?.data) {
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console.error(`WebSocket: 收到来自 ${ws.username} (会话: ${sessionId}) 的 ${type} 请求,但缺少 uploadId, chunkIndex 或 data。`);
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// Avoid flooding with errors for every chunk if something is wrong
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// Consider sending a single error and potentially cancelling on the service side
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return;
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}
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// Assuming data is base64 encoded string from frontend
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sftpService.handleUploadChunk(sessionId, payload.uploadId, payload.chunkIndex, payload.data);
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break;
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}
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case 'sftp:upload:cancel': {
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if (!sessionId || !state) {
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// Don't warn if session is already gone
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return;
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}
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if (!payload?.uploadId) {
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console.error(`WebSocket: 收到来自 ${ws.username} (会话: ${sessionId}) 的 ${type} 请求,但缺少 uploadId。`);
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ws.send(JSON.stringify({ type: 'sftp:upload:error', payload: { uploadId: payload?.uploadId, message: '缺少 uploadId' } }));
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return;
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}
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sftpService.cancelUpload(sessionId, payload.uploadId);
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break;
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}
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default:
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console.warn(`WebSocket:收到来自 ${ws.username} (会话: ${sessionId}) 的未知消息类型: ${type}`);
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@@ -0,0 +1,173 @@
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<script setup lang="ts">
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import { computed } from 'vue';
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import { useI18n } from 'vue-i18n';
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import MonacoEditor from './MonacoEditor.vue'; // 导入 Monaco Editor 组件
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import type { SaveStatus } from '../types/sftp.types'; // 导入保存状态类型
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const props = defineProps<{
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isVisible: boolean; // 控制可见性
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filePath: string | null; // 当前编辑文件路径
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language: string; // 编辑器语言
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isLoading: boolean; // 是否正在加载文件内容
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loadingError: string | null; // 加载错误信息
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isSaving: boolean; // 是否正在保存
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saveStatus: SaveStatus; // 保存状态
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saveError: string | null; // 保存错误信息
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modelValue: string; // 文件内容 (用于 v-model)
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}>();
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const emit = defineEmits<{
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(e: 'update:modelValue', value: string): void; // v-model 更新事件
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(e: 'request-save'): void; // 请求保存事件
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(e: 'close'): void; // 关闭编辑器事件
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}>();
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const { t } = useI18n();
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|
||||
// 计算属性,用于 v-model 绑定到 MonacoEditor
|
||||
const editorContent = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (value) => emit('update:modelValue', value),
|
||||
});
|
||||
|
||||
const handleSaveRequest = () => {
|
||||
emit('request-save');
|
||||
};
|
||||
|
||||
const handleClose = () => {
|
||||
emit('close');
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div v-if="isVisible" class="editor-overlay">
|
||||
<div class="editor-header">
|
||||
<span>{{ t('fileManager.editingFile') }}: {{ filePath }}</span>
|
||||
<div class="editor-actions">
|
||||
<!-- 保存状态显示 -->
|
||||
<span v-if="saveStatus === 'saving'" class="save-status saving">{{ t('fileManager.saving') }}...</span>
|
||||
<span v-if="saveStatus === 'success'" class="save-status success">✅ {{ t('fileManager.saveSuccess') }}</span>
|
||||
<span v-if="saveStatus === 'error'" class="save-status error">❌ {{ t('fileManager.saveError') }}: {{ saveError }}</span>
|
||||
<!-- 保存按钮 -->
|
||||
<button @click="handleSaveRequest" :disabled="isSaving || isLoading || !!loadingError" class="save-btn">
|
||||
{{ isSaving ? t('fileManager.saving') : t('fileManager.actions.save') }}
|
||||
</button>
|
||||
<!-- 关闭按钮 -->
|
||||
<button @click="handleClose" class="close-editor-btn">✖</button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- 加载状态 -->
|
||||
<div v-if="isLoading" class="editor-loading">{{ t('fileManager.loadingFile') }}</div>
|
||||
<!-- 加载错误 -->
|
||||
<div v-else-if="loadingError" class="editor-error">{{ loadingError }}</div>
|
||||
<!-- Monaco 编辑器实例 -->
|
||||
<MonacoEditor
|
||||
v-else
|
||||
v-model="editorContent"
|
||||
:language="language"
|
||||
theme="vs-dark"
|
||||
class="editor-instance"
|
||||
@request-save="handleSaveRequest"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
/* 样式从 FileManager.vue 迁移并保持一致 */
|
||||
.editor-overlay {
|
||||
position: absolute; /* 相对于父容器定位 */
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: rgba(40, 40, 40, 0.95); /* 深色半透明背景 */
|
||||
z-index: 1000; /* 确保在文件列表之上,但在上传弹窗之下 */
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
color: #f0f0f0;
|
||||
}
|
||||
|
||||
.editor-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
padding: 0.5rem 1rem;
|
||||
background-color: #333;
|
||||
border-bottom: 1px solid #555;
|
||||
font-size: 0.9em;
|
||||
flex-shrink: 0; /* 防止头部被压缩 */
|
||||
}
|
||||
|
||||
.close-editor-btn {
|
||||
background: none;
|
||||
border: none;
|
||||
color: #ccc;
|
||||
font-size: 1.2em;
|
||||
cursor: pointer;
|
||||
padding: 0.2rem 0.5rem;
|
||||
}
|
||||
.close-editor-btn:hover {
|
||||
color: white;
|
||||
}
|
||||
|
||||
.editor-loading, .editor-error {
|
||||
padding: 2rem;
|
||||
text-align: center;
|
||||
font-size: 1.1em;
|
||||
flex-grow: 1; /* 占据剩余空间 */
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.editor-error {
|
||||
color: #ff8a8a;
|
||||
}
|
||||
|
||||
.editor-actions {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 1rem; /* 添加按钮间距 */
|
||||
}
|
||||
|
||||
.save-btn {
|
||||
background-color: #4CAF50;
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 0.4rem 0.8rem;
|
||||
/* margin-left: 1rem; */ /* 使用 gap 代替 */
|
||||
cursor: pointer;
|
||||
border-radius: 3px;
|
||||
font-size: 0.9em;
|
||||
}
|
||||
.save-btn:disabled {
|
||||
background-color: #aaa;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
.save-btn:hover:not(:disabled) {
|
||||
background-color: #45a049;
|
||||
}
|
||||
|
||||
.save-status {
|
||||
/* margin-left: 1rem; */ /* 使用 gap 代替 */
|
||||
font-size: 0.9em;
|
||||
padding: 0.2rem 0.5rem;
|
||||
border-radius: 3px;
|
||||
white-space: nowrap; /* 防止状态文本换行 */
|
||||
}
|
||||
.save-status.saving {
|
||||
color: #888;
|
||||
}
|
||||
.save-status.success {
|
||||
color: #4CAF50;
|
||||
background-color: #e8f5e9;
|
||||
}
|
||||
.save-status.error {
|
||||
color: #f44336;
|
||||
background-color: #ffebee;
|
||||
}
|
||||
|
||||
.editor-instance {
|
||||
flex-grow: 1; /* 让编辑器占据剩余空间 */
|
||||
min-height: 0; /* 对 flex 布局中的子元素很重要 */
|
||||
}
|
||||
</style>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,112 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue';
|
||||
import { useI18n } from 'vue-i18n';
|
||||
import type { UploadItem } from '../types/upload.types'; // 导入上传项类型
|
||||
|
||||
const props = defineProps<{
|
||||
uploads: Record<string, UploadItem>; // 接收上传任务字典
|
||||
}>();
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'cancel-upload', uploadId: string): void; // 定义取消上传事件
|
||||
}>();
|
||||
|
||||
const { t } = useI18n();
|
||||
|
||||
// 计算是否有可见的上传任务(非已完成或已取消的)
|
||||
const hasVisibleUploads = computed(() => {
|
||||
return Object.values(props.uploads).some(
|
||||
upload => upload.status !== 'success' && upload.status !== 'cancelled'
|
||||
);
|
||||
});
|
||||
|
||||
// 计算显示的上传列表(可以过滤掉已完成/取消的,或者全部显示)
|
||||
// 这里选择全部显示,让用户能看到最终状态
|
||||
const uploadList = computed(() => Object.values(props.uploads));
|
||||
|
||||
const handleCancel = (uploadId: string) => {
|
||||
emit('cancel-upload', uploadId);
|
||||
};
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<!-- 仅当有上传任务时显示 -->
|
||||
<div v-if="uploadList.length > 0" class="upload-popup">
|
||||
<h4>{{ t('fileManager.uploadTasks') }}:</h4>
|
||||
<ul>
|
||||
<li v-for="upload in uploadList" :key="upload.id">
|
||||
<span>{{ upload.filename }} ({{ t(`fileManager.uploadStatus.${upload.status}`) }})</span>
|
||||
<progress v-if="upload.status === 'uploading' || upload.status === 'pending'" :value="upload.progress" max="100"></progress>
|
||||
<span v-if="upload.status === 'uploading'"> {{ upload.progress }}%</span>
|
||||
<span v-if="upload.status === 'error'" class="error"> {{ t('fileManager.errors.generic') }}: {{ upload.error }}</span>
|
||||
<span v-if="upload.status === 'success'"> ✅</span>
|
||||
<span v-if="upload.status === 'cancelled'"> ❌ {{ t('fileManager.uploadStatus.cancelled') }}</span>
|
||||
<!-- 只有在可取消状态时显示取消按钮 -->
|
||||
<button v-if="['pending', 'uploading', 'paused'].includes(upload.status)" @click="handleCancel(upload.id)" class="cancel-btn">{{ t('fileManager.actions.cancel') }}</button>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
/* 样式从 FileManager.vue 迁移并保持一致 */
|
||||
.upload-popup {
|
||||
position: fixed;
|
||||
bottom: 1rem;
|
||||
right: 1rem;
|
||||
background-color: white;
|
||||
border: 1px solid #ccc;
|
||||
border-radius: 5px;
|
||||
box-shadow: 0 2px 5px rgba(0,0,0,0.2);
|
||||
padding: 0.8rem;
|
||||
max-width: 300px;
|
||||
max-height: 200px;
|
||||
overflow-y: auto;
|
||||
z-index: 1001; /* 确保在文件列表之上 */
|
||||
font-size: 0.9rem; /* 保持字体大小一致 */
|
||||
}
|
||||
.upload-popup h4 {
|
||||
margin: 0 0 0.5rem 0;
|
||||
font-size: 0.9em;
|
||||
border-bottom: 1px solid #eee;
|
||||
padding-bottom: 0.3rem;
|
||||
}
|
||||
.upload-popup ul {
|
||||
list-style: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
}
|
||||
.upload-popup li {
|
||||
margin-bottom: 0.4rem;
|
||||
font-size: 0.85em;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-wrap: wrap;
|
||||
gap: 0.5rem; /* 添加一些间隙 */
|
||||
}
|
||||
.upload-popup progress {
|
||||
/* margin: 0 0.5rem; */ /* 使用 gap 代替 */
|
||||
width: 80px;
|
||||
height: 0.8em;
|
||||
flex-shrink: 0; /* 防止进度条被压缩 */
|
||||
}
|
||||
.upload-popup .error {
|
||||
color: red;
|
||||
/* margin-left: 0.5rem; */ /* 使用 gap 代替 */
|
||||
flex-basis: 100%; /* 错误信息换行 */
|
||||
font-size: 0.8em;
|
||||
}
|
||||
.upload-popup .cancel-btn {
|
||||
margin-left: auto; /* 将按钮推到右侧 */
|
||||
padding: 0.1rem 0.4rem;
|
||||
font-size: 0.8em;
|
||||
background-color: #f8d7da;
|
||||
border: 1px solid #f5c6cb;
|
||||
color: #721c24;
|
||||
cursor: pointer;
|
||||
border-radius: 3px;
|
||||
}
|
||||
.upload-popup .cancel-btn:hover {
|
||||
background-color: #f5c6cb;
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,206 @@
|
||||
import { ref, readonly, type Ref } from 'vue';
|
||||
import { useI18n } from 'vue-i18n';
|
||||
// 移除对 useSftpActions 的直接导入,因为方法是注入的
|
||||
// import { useSftpActions } from './useSftpActions';
|
||||
// 从类型文件导入所需类型
|
||||
import type { EditorFileContent, SaveStatus } from '../types/sftp.types';
|
||||
|
||||
// --- 类型定义 (已移至 sftp.types.ts) ---
|
||||
// export type SaveStatus = 'idle' | 'saving' | 'success' | 'error';
|
||||
// export interface EditorFileContent { ... }
|
||||
|
||||
// 辅助函数:根据文件名获取语言 (从 FileManager.vue 迁移)
|
||||
const getLanguageFromFilename = (filename: string): string => {
|
||||
const extension = filename.split('.').pop()?.toLowerCase();
|
||||
switch (extension) {
|
||||
case 'js': return 'javascript';
|
||||
case 'ts': return 'typescript';
|
||||
case 'json': return 'json';
|
||||
case 'html': return 'html';
|
||||
case 'css': return 'css';
|
||||
case 'scss': return 'scss';
|
||||
case 'less': return 'less';
|
||||
case 'py': return 'python';
|
||||
case 'java': return 'java';
|
||||
case 'c': return 'c';
|
||||
case 'cpp': return 'cpp';
|
||||
case 'cs': return 'csharp';
|
||||
case 'go': return 'go';
|
||||
case 'php': return 'php';
|
||||
case 'rb': return 'ruby';
|
||||
case 'rs': return 'rust';
|
||||
case 'sql': return 'sql';
|
||||
case 'sh': return 'shell';
|
||||
case 'yaml': case 'yml': return 'yaml';
|
||||
case 'md': return 'markdown';
|
||||
case 'xml': return 'xml';
|
||||
case 'ini': return 'ini';
|
||||
case 'bat': return 'bat';
|
||||
case 'dockerfile': return 'dockerfile';
|
||||
default: return 'plaintext';
|
||||
}
|
||||
};
|
||||
|
||||
export function useFileEditor(
|
||||
// 注入依赖:需要 SFTP 操作模块提供的读写文件方法
|
||||
sftpReadFile: (path: string) => Promise<EditorFileContent>,
|
||||
sftpWriteFile: (path: string, content: string) => Promise<void>
|
||||
) {
|
||||
const { t } = useI18n();
|
||||
|
||||
// --- 编辑器状态 ---
|
||||
const isEditorVisible = ref(false);
|
||||
const editingFilePath = ref<string | null>(null);
|
||||
const editingFileContent = ref<string>(''); // 用于 v-model 绑定
|
||||
const editingFileLanguage = ref<string>('plaintext');
|
||||
const editingFileEncoding = ref<'utf8' | 'base64'>('utf8'); // 文件内容的原始编码
|
||||
const isEditorLoading = ref<boolean>(false);
|
||||
const editorError = ref<string | null>(null);
|
||||
const isSaving = ref<boolean>(false);
|
||||
const saveStatus = ref<SaveStatus>('idle');
|
||||
const saveError = ref<string | null>(null);
|
||||
|
||||
// --- 方法 ---
|
||||
|
||||
const openFile = async (filePath: string) => {
|
||||
console.log(`[文件编辑器模块] 尝试打开文件: ${filePath}`);
|
||||
if (!filePath) return;
|
||||
|
||||
// 如果已经是同一个文件,则不重新加载(除非需要强制刷新)
|
||||
// if (editingFilePath.value === filePath && isEditorVisible.value) {
|
||||
// console.log(`[文件编辑器模块] 文件 ${filePath} 已在编辑器中打开。`);
|
||||
// return;
|
||||
// }
|
||||
|
||||
isEditorVisible.value = true; // 显示编辑器区域
|
||||
isEditorLoading.value = true; // 显示加载状态
|
||||
editorError.value = null;
|
||||
saveStatus.value = 'idle'; // 重置保存状态
|
||||
saveError.value = null;
|
||||
editingFilePath.value = filePath;
|
||||
editingFileLanguage.value = getLanguageFromFilename(filePath);
|
||||
editingFileContent.value = ''; // 清空旧内容
|
||||
|
||||
try {
|
||||
const fileData = await sftpReadFile(filePath); // 调用注入的 readFile 方法
|
||||
console.log(`[文件编辑器模块] 文件 ${filePath} 读取成功。编码: ${fileData.encoding}`);
|
||||
|
||||
// 处理可能的 Base64 编码
|
||||
if (fileData.encoding === 'base64') {
|
||||
try {
|
||||
editingFileContent.value = atob(fileData.content); // 解码
|
||||
editingFileEncoding.value = 'base64'; // 记录原始编码
|
||||
} catch (decodeError) {
|
||||
console.error(`[文件编辑器模块] Base64 解码错误 for ${filePath}:`, decodeError);
|
||||
editorError.value = t('fileManager.errors.fileDecodeError');
|
||||
editingFileContent.value = `// ${t('fileManager.errors.fileDecodeError')}\n${fileData.content}`; // 显示原始 Base64 作为后备
|
||||
}
|
||||
} else {
|
||||
editingFileContent.value = fileData.content;
|
||||
editingFileEncoding.value = 'utf8';
|
||||
}
|
||||
isEditorLoading.value = false;
|
||||
} catch (err: any) {
|
||||
console.error(`[文件编辑器模块] 读取文件 ${filePath} 失败:`, err);
|
||||
editorError.value = `${t('fileManager.errors.readFileFailed')}: ${err.message || err}`;
|
||||
editingFileContent.value = `// ${editorError.value}`; // 在编辑器中显示错误
|
||||
isEditorLoading.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
const saveFile = async () => {
|
||||
if (!editingFilePath.value || isSaving.value || isEditorLoading.value || editorError.value) {
|
||||
console.warn('[文件编辑器模块] 保存条件不满足,无法保存。', {
|
||||
path: editingFilePath.value,
|
||||
isSaving: isSaving.value,
|
||||
isLoading: isEditorLoading.value,
|
||||
hasError: !!editorError.value
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
console.log(`[文件编辑器模块] 开始保存文件: ${editingFilePath.value}`);
|
||||
isSaving.value = true;
|
||||
saveStatus.value = 'saving';
|
||||
saveError.value = null;
|
||||
|
||||
const contentToSave = editingFileContent.value; // 获取当前编辑器内容
|
||||
|
||||
try {
|
||||
await sftpWriteFile(editingFilePath.value, contentToSave); // 调用注入的 writeFile 方法
|
||||
console.log(`[文件编辑器模块] 文件 ${editingFilePath.value} 保存成功。`);
|
||||
isSaving.value = false;
|
||||
saveStatus.value = 'success';
|
||||
saveError.value = null;
|
||||
|
||||
// 成功提示短暂显示后消失
|
||||
setTimeout(() => {
|
||||
if (saveStatus.value === 'success') {
|
||||
saveStatus.value = 'idle';
|
||||
}
|
||||
}, 2000);
|
||||
|
||||
} catch (err: any) {
|
||||
console.error(`[文件编辑器模块] 保存文件 ${editingFilePath.value} 失败:`, err);
|
||||
isSaving.value = false;
|
||||
saveStatus.value = 'error';
|
||||
saveError.value = `${t('fileManager.errors.saveFailed')}: ${err.message || err}`;
|
||||
|
||||
// 错误提示显示时间长一些
|
||||
setTimeout(() => {
|
||||
if (saveStatus.value === 'error') {
|
||||
saveStatus.value = 'idle';
|
||||
saveError.value = null;
|
||||
}
|
||||
}, 5000);
|
||||
}
|
||||
};
|
||||
|
||||
const closeEditor = () => {
|
||||
console.log('[文件编辑器模块] 关闭编辑器。');
|
||||
isEditorVisible.value = false;
|
||||
editingFilePath.value = null;
|
||||
editingFileContent.value = '';
|
||||
editorError.value = null;
|
||||
isEditorLoading.value = false;
|
||||
saveStatus.value = 'idle';
|
||||
saveError.value = null;
|
||||
isSaving.value = false;
|
||||
};
|
||||
|
||||
// 提供一个方法来更新内容,主要用于 v-model
|
||||
const updateContent = (newContent: string) => {
|
||||
editingFileContent.value = newContent;
|
||||
// 当用户编辑时,可以重置保存状态(如果需要)
|
||||
if (saveStatus.value === 'success' || saveStatus.value === 'error') {
|
||||
saveStatus.value = 'idle';
|
||||
saveError.value = null;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// 注意:这个 composable 不直接处理 WebSocket 消息,
|
||||
// 它依赖注入的 sftpReadFile 和 sftpWriteFile 函数,
|
||||
// 这些函数(在 useSftpActions 中实现)内部处理了相应的 WebSocket 消息和请求/响应逻辑。
|
||||
|
||||
return {
|
||||
// 状态 (只读的 ref)
|
||||
isEditorVisible: readonly(isEditorVisible),
|
||||
editingFilePath: readonly(editingFilePath),
|
||||
editingFileLanguage: readonly(editingFileLanguage),
|
||||
isEditorLoading: readonly(isEditorLoading),
|
||||
editorError: readonly(editorError),
|
||||
isSaving: readonly(isSaving),
|
||||
saveStatus: readonly(saveStatus),
|
||||
saveError: readonly(saveError),
|
||||
|
||||
// 可写状态 (用于 v-model)
|
||||
editingFileContent, // 直接暴露 ref 用于 v-model
|
||||
|
||||
// 方法
|
||||
openFile,
|
||||
saveFile,
|
||||
closeEditor,
|
||||
updateContent, // 如果需要从外部更新内容
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,318 @@
|
||||
import { ref, reactive, nextTick, onUnmounted, type Ref } from 'vue';
|
||||
import { useWebSocketConnection } from './useWebSocketConnection'; // 只导入 hook
|
||||
import { useI18n } from 'vue-i18n';
|
||||
import type { FileListItem } from '../types/sftp.types'; // 从 sftp 类型文件导入
|
||||
import type { UploadItem } from '../types/upload.types'; // 从 upload 类型文件导入
|
||||
import type { WebSocketMessage, MessagePayload } from '../types/websocket.types'; // 从类型文件导入
|
||||
|
||||
// --- 接口定义 (已移至 upload.types.ts) ---
|
||||
|
||||
// 辅助函数 (从 FileManager.vue 复制)
|
||||
const generateUploadId = (): string => {
|
||||
// 如果需要,可以使用稍微不同的格式作为上传 ID
|
||||
return `upload-${Date.now()}-${Math.random().toString(36).substring(2, 9)}`;
|
||||
};
|
||||
|
||||
// 辅助函数 (从 FileManager.vue 复制)
|
||||
const joinPath = (base: string, name: string): string => {
|
||||
if (base === '/') return `/${name}`;
|
||||
if (base.endsWith('/')) return `${base}${name}`;
|
||||
return `${base}/${name}`;
|
||||
};
|
||||
|
||||
|
||||
export function useFileUploader(
|
||||
currentPathRef: Ref<string>,
|
||||
fileListRef: Ref<Readonly<FileListItem[]>>, // 传入 fileList 用于检查覆盖
|
||||
refreshDirectory: () => void // 上传成功后刷新目录的回调函数
|
||||
) {
|
||||
const { t } = useI18n();
|
||||
const { sendMessage, onMessage, isConnected } = useWebSocketConnection();
|
||||
|
||||
// 对 uploads 字典使用 reactive 以获得更好的深度响应性
|
||||
const uploads = reactive<Record<string, UploadItem>>({});
|
||||
|
||||
// --- 上传逻辑 ---
|
||||
|
||||
const sendFileChunks = (uploadId: string, file: File, startByte = 0) => {
|
||||
const upload = uploads[uploadId];
|
||||
// 在继续之前检查连接和上传状态
|
||||
if (!isConnected.value || !upload || upload.status !== 'uploading') {
|
||||
console.warn(`[文件上传模块] 无法为 ${uploadId} 发送块。连接状态: ${isConnected.value}, 上传状态: ${upload?.status}`);
|
||||
return;
|
||||
}
|
||||
|
||||
const chunkSize = 1024 * 64; // 64KB 块大小
|
||||
const reader = new FileReader();
|
||||
let offset = startByte;
|
||||
let chunkIndex = 0; // Initialize chunk index counter
|
||||
|
||||
reader.onload = (e) => {
|
||||
const currentUpload = uploads[uploadId];
|
||||
// *发送前* 再次检查连接和状态
|
||||
if (!isConnected.value || !currentUpload || currentUpload.status !== 'uploading') {
|
||||
console.warn(`[文件上传模块] 上传 ${uploadId} 在发送偏移量 ${offset} 的块之前状态已更改或连接已断开。`);
|
||||
return; // 如果状态改变或断开连接,则停止发送
|
||||
}
|
||||
|
||||
const chunkResult = e.target?.result as string;
|
||||
// 确保结果是字符串并且包含 base64 前缀
|
||||
if (typeof chunkResult === 'string' && chunkResult.startsWith('data:')) {
|
||||
const chunkBase64 = chunkResult.split(',')[1];
|
||||
const isLast = offset + chunkSize >= file.size;
|
||||
|
||||
sendMessage({
|
||||
type: 'sftp:upload:chunk',
|
||||
payload: { uploadId, chunkIndex: chunkIndex++, data: chunkBase64, isLast } // Add and increment chunkIndex
|
||||
});
|
||||
|
||||
// 注意:直接使用 base64 长度估算字节大小并不完全准确,但对于进度条来说足够了
|
||||
offset += chunkBase64.length * 3 / 4;
|
||||
currentUpload.progress = Math.min(100, Math.round((offset / file.size) * 100));
|
||||
|
||||
if (!isLast) {
|
||||
// 使用 requestAnimationFrame 或 nextTick 在块之间添加轻微延迟
|
||||
// 以潜在地改善 UI 响应性并减少负载。
|
||||
nextTick(readNextChunk);
|
||||
} else {
|
||||
console.log(`[文件上传模块] 已发送 ${uploadId} 的最后一个块`);
|
||||
// 后端将在收到最后一个块后发送 sftp:upload:success
|
||||
}
|
||||
} else {
|
||||
console.error(`[文件上传模块] FileReader 为 ${uploadId} 返回了意外结果:`, chunkResult);
|
||||
// 处理错误:更新上传状态,也许重试?
|
||||
currentUpload.status = 'error';
|
||||
currentUpload.error = t('fileManager.errors.readFileError');
|
||||
}
|
||||
};
|
||||
|
||||
reader.onerror = () => {
|
||||
console.error(`[文件上传模块] FileReader 错误,上传 ID: ${uploadId}`);
|
||||
const failedUpload = uploads[uploadId];
|
||||
if (failedUpload) {
|
||||
failedUpload.status = 'error';
|
||||
failedUpload.error = t('fileManager.errors.readFileError');
|
||||
}
|
||||
};
|
||||
|
||||
const readNextChunk = () => {
|
||||
// 读取下一个块之前再次检查状态
|
||||
if (offset < file.size && uploads[uploadId]?.status === 'uploading') {
|
||||
const slice = file.slice(offset, offset + chunkSize);
|
||||
reader.readAsDataURL(slice);
|
||||
}
|
||||
};
|
||||
|
||||
// 开始读取第一个块(或恢复时的下一个块)
|
||||
if (file.size > 0) {
|
||||
readNextChunk();
|
||||
} else {
|
||||
// 立即处理零字节文件
|
||||
console.log(`[文件上传模块] 处理零字节文件 ${uploadId}`);
|
||||
// Send chunkIndex 0 for zero-byte file
|
||||
sendMessage({ type: 'sftp:upload:chunk', payload: { uploadId, chunkIndex: 0, data: '', isLast: true } });
|
||||
upload.progress = 100;
|
||||
// Backend should send success message shortly after this
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
const startFileUpload = (file: File) => {
|
||||
if (!isConnected.value) {
|
||||
console.warn('[文件上传模块] 无法开始上传:WebSocket 未连接。');
|
||||
// 可以选择向用户显示错误消息
|
||||
return;
|
||||
}
|
||||
|
||||
const uploadId = generateUploadId();
|
||||
const remotePath = joinPath(currentPathRef.value, file.name);
|
||||
|
||||
// 使用传入的 fileListRef 检查是否覆盖
|
||||
// 为 item 添加显式类型 FileListItem
|
||||
if (fileListRef.value.some((item: FileListItem) => item.filename === file.name && !item.attrs.isDirectory)) {
|
||||
if (!confirm(t('fileManager.prompts.confirmOverwrite', { name: file.name }))) {
|
||||
console.log(`[文件上传模块] 用户取消了 ${file.name} 的上传`);
|
||||
return; // 用户取消覆盖
|
||||
}
|
||||
}
|
||||
|
||||
// 添加到响应式 uploads 字典
|
||||
uploads[uploadId] = {
|
||||
id: uploadId,
|
||||
file,
|
||||
filename: file.name,
|
||||
progress: 0,
|
||||
status: 'pending' // 初始状态
|
||||
};
|
||||
|
||||
console.log(`[文件上传模块] 开始上传 ${uploadId} 到 ${remotePath}`);
|
||||
sendMessage({
|
||||
type: 'sftp:upload:start',
|
||||
payload: { uploadId, remotePath, size: file.size }
|
||||
});
|
||||
// 后端应该响应 sftp:upload:ready
|
||||
};
|
||||
|
||||
const cancelUpload = (uploadId: string, notifyBackend = true) => {
|
||||
const upload = uploads[uploadId];
|
||||
if (upload && ['pending', 'uploading', 'paused'].includes(upload.status)) {
|
||||
console.log(`[文件上传模块] 取消上传 ${uploadId}`);
|
||||
upload.status = 'cancelled'; // 立即更新状态
|
||||
|
||||
if (notifyBackend && isConnected.value) {
|
||||
sendMessage({ type: 'sftp:upload:cancel', payload: { uploadId } });
|
||||
}
|
||||
|
||||
// 短暂延迟后从列表中移除,以显示取消状态
|
||||
setTimeout(() => {
|
||||
if (uploads[uploadId]?.status === 'cancelled') {
|
||||
delete uploads[uploadId];
|
||||
}
|
||||
}, 3000);
|
||||
}
|
||||
};
|
||||
|
||||
// --- 消息处理器 ---
|
||||
|
||||
const onUploadReady = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
const uploadId = message.uploadId || payload?.uploadId;
|
||||
if (!uploadId) return;
|
||||
|
||||
const upload = uploads[uploadId];
|
||||
if (upload && upload.status === 'pending') {
|
||||
console.log(`[文件上传模块] 上传 ${uploadId} 已就绪,开始发送块。`);
|
||||
upload.status = 'uploading';
|
||||
sendFileChunks(uploadId, upload.file); // 开始发送块
|
||||
} else {
|
||||
console.warn(`[文件上传模块] 收到未知或非待处理状态的上传 ID 的 upload:ready 消息: ${uploadId}`);
|
||||
}
|
||||
};
|
||||
|
||||
const onUploadSuccess = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
const uploadId = message.uploadId || payload?.uploadId;
|
||||
if (!uploadId) return;
|
||||
|
||||
const upload = uploads[uploadId];
|
||||
if (upload) {
|
||||
console.log(`[文件上传模块] 上传 ${uploadId} 成功`);
|
||||
upload.status = 'success';
|
||||
upload.progress = 100;
|
||||
|
||||
// 使用回调刷新目录
|
||||
refreshDirectory();
|
||||
|
||||
// 延迟后从列表中移除
|
||||
setTimeout(() => {
|
||||
if (uploads[uploadId]?.status === 'success') {
|
||||
delete uploads[uploadId];
|
||||
}
|
||||
}, 2000); // 成功状态显示时间短一些
|
||||
} else {
|
||||
console.warn(`[文件上传模块] 收到未知上传 ID 的 upload:success 消息: ${uploadId}`);
|
||||
}
|
||||
};
|
||||
|
||||
const onUploadError = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
// 从 message 中获取 uploadId,因为 payload 此时是错误字符串
|
||||
const uploadId = message.uploadId;
|
||||
if (!uploadId) {
|
||||
console.warn(`[文件上传模块] 收到缺少 uploadId 的 upload:error 消息:`, message);
|
||||
return;
|
||||
}
|
||||
|
||||
const upload = uploads[uploadId];
|
||||
if (upload) {
|
||||
const errorMessage = typeof payload === 'string' ? payload : t('fileManager.errors.uploadFailed');
|
||||
console.error(`[文件上传模块] 上传 ${uploadId} 出错:`, errorMessage);
|
||||
upload.status = 'error';
|
||||
upload.error = errorMessage; // 使用 payload 作为错误消息
|
||||
|
||||
// 让错误消息可见时间长一些
|
||||
setTimeout(() => {
|
||||
if (uploads[uploadId]?.status === 'error') {
|
||||
delete uploads[uploadId];
|
||||
}
|
||||
}, 5000);
|
||||
} else {
|
||||
console.warn(`[文件上传模块] 收到未知上传 ID 的 upload:error 消息: ${uploadId}`);
|
||||
}
|
||||
};
|
||||
|
||||
const onUploadPause = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
const uploadId = message.uploadId || payload?.uploadId;
|
||||
if (!uploadId) return;
|
||||
const upload = uploads[uploadId];
|
||||
if (upload && upload.status === 'uploading') {
|
||||
console.log(`[文件上传模块] 上传 ${uploadId} 已暂停`);
|
||||
upload.status = 'paused';
|
||||
}
|
||||
};
|
||||
|
||||
const onUploadResume = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
const uploadId = message.uploadId || payload?.uploadId;
|
||||
if (!uploadId) return;
|
||||
const upload = uploads[uploadId];
|
||||
if (upload && upload.status === 'paused') {
|
||||
console.log(`[文件上传模块] 恢复上传 ${uploadId}`);
|
||||
upload.status = 'uploading';
|
||||
// 恢复发送块(后端应该告知从哪里恢复,
|
||||
// 但现在假设我们重新开始或后端处理了它)
|
||||
// 更健壮的实现需要后端发送最后接收到的字节偏移量。
|
||||
sendFileChunks(uploadId, upload.file); // 为简单起见,现在重新开始发送块
|
||||
}
|
||||
};
|
||||
|
||||
const onUploadCancelled = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
const uploadId = message.uploadId || payload?.uploadId;
|
||||
if (!uploadId) return;
|
||||
const upload = uploads[uploadId];
|
||||
if (upload) {
|
||||
console.log(`[文件上传模块] 后端确认上传 ${uploadId} 已取消。`);
|
||||
// 状态可能已经由用户操作设置为 'cancelled'
|
||||
if (upload.status !== 'cancelled') {
|
||||
upload.status = 'cancelled';
|
||||
}
|
||||
// 确保它会被移除(如果尚未计划移除)
|
||||
setTimeout(() => {
|
||||
if (uploads[uploadId]?.status === 'cancelled') {
|
||||
delete uploads[uploadId];
|
||||
}
|
||||
}, 3000);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// --- 注册处理器 ---
|
||||
const unregisterUploadReady = onMessage('sftp:upload:ready', onUploadReady);
|
||||
const unregisterUploadSuccess = onMessage('sftp:upload:success', onUploadSuccess);
|
||||
const unregisterUploadError = onMessage('sftp:upload:error', onUploadError);
|
||||
const unregisterUploadPause = onMessage('sftp:upload:pause', onUploadPause);
|
||||
const unregisterUploadResume = onMessage('sftp:upload:resume', onUploadResume);
|
||||
const unregisterUploadCancelled = onMessage('sftp:upload:cancelled', onUploadCancelled);
|
||||
|
||||
// --- 清理 ---
|
||||
onUnmounted(() => {
|
||||
console.log('[文件上传模块] 卸载并注销处理器。');
|
||||
unregisterUploadReady?.();
|
||||
unregisterUploadSuccess?.();
|
||||
unregisterUploadError?.();
|
||||
unregisterUploadPause?.();
|
||||
unregisterUploadResume?.();
|
||||
unregisterUploadCancelled?.();
|
||||
|
||||
// 当使用此 composable 的组件卸载时,取消任何正在进行的上传
|
||||
Object.keys(uploads).forEach(uploadId => {
|
||||
cancelUpload(uploadId, true); // 卸载时通知后端
|
||||
});
|
||||
});
|
||||
|
||||
return {
|
||||
uploads, // 暴露响应式字典
|
||||
startFileUpload,
|
||||
cancelUpload,
|
||||
// 如果拖放/选择处理程序要在这里管理,则暴露它们,
|
||||
// 或者将它们保留在组件中并调用 startFileUpload。
|
||||
// 为简单起见,假设组件处理 UI 事件
|
||||
// 并为每个文件调用 startFileUpload(file)。
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,320 @@
|
||||
import { ref, readonly, type Ref, onUnmounted } from 'vue';
|
||||
import { useWebSocketConnection } from './useWebSocketConnection'; // 只导入 hook
|
||||
import { useI18n } from 'vue-i18n';
|
||||
// 确保从类型文件导入所有需要的类型
|
||||
import type { FileListItem, FileAttributes, EditorFileContent } from '../types/sftp.types';
|
||||
import type { WebSocketMessage, MessagePayload } from '../types/websocket.types'; // 从类型文件导入
|
||||
|
||||
// --- 接口定义 (已移至 sftp.types.ts) ---
|
||||
|
||||
// Helper function (Copied from FileManager.vue)
|
||||
const generateRequestId = (): string => {
|
||||
return `req-${Date.now()}-${Math.random().toString(36).substring(2, 9)}`;
|
||||
};
|
||||
|
||||
// Helper function (Copied from FileManager.vue)
|
||||
const joinPath = (base: string, name: string): string => {
|
||||
if (base === '/') return `/${name}`;
|
||||
// Handle cases where base might end with '/' already
|
||||
if (base.endsWith('/')) return `${base}${name}`;
|
||||
return `${base}/${name}`;
|
||||
};
|
||||
|
||||
// Helper function (Copied from FileManager.vue)
|
||||
const sortFiles = (a: FileListItem, b: FileListItem): number => {
|
||||
if (a.attrs.isDirectory && !b.attrs.isDirectory) return -1;
|
||||
if (!a.attrs.isDirectory && b.attrs.isDirectory) return 1;
|
||||
return a.filename.localeCompare(b.filename);
|
||||
};
|
||||
|
||||
|
||||
export function useSftpActions(currentPathRef: Ref<string>) {
|
||||
const { t } = useI18n();
|
||||
// Import isSftpReady along with other needed functions/state
|
||||
const { sendMessage, onMessage, isConnected, isSftpReady } = useWebSocketConnection();
|
||||
|
||||
const fileList = ref<FileListItem[]>([]);
|
||||
const isLoading = ref<boolean>(false);
|
||||
const error = ref<string | null>(null);
|
||||
|
||||
// --- Action Methods ---
|
||||
|
||||
const loadDirectory = (path: string) => {
|
||||
// Check if SFTP is ready first
|
||||
if (!isSftpReady.value) {
|
||||
error.value = t('fileManager.errors.sftpNotReady'); // Use a specific error message
|
||||
isLoading.value = false;
|
||||
fileList.value = []; // Clear list if not ready
|
||||
console.warn(`[useSftpActions] Attempted to load directory ${path} but SFTP is not ready.`);
|
||||
return;
|
||||
}
|
||||
// Original isConnected check might still be relevant as a fallback, but isSftpReady implies isConnected
|
||||
// if (!isConnected.value) { ... } // Can likely be removed if isSftpReady logic is robust
|
||||
|
||||
console.log(`[useSftpActions] Loading directory: ${path}`);
|
||||
isLoading.value = true;
|
||||
error.value = null;
|
||||
currentPathRef.value = path; // Update the external ref passed in
|
||||
const requestId = generateRequestId();
|
||||
sendMessage({ type: 'sftp:readdir', requestId: requestId, payload: { path } });
|
||||
// Response handled by onSftpReaddirSuccess/Error
|
||||
};
|
||||
|
||||
const createDirectory = (newDirName: string) => {
|
||||
if (!isSftpReady.value) {
|
||||
error.value = t('fileManager.errors.sftpNotReady');
|
||||
console.warn(`[useSftpActions] Attempted to create directory ${newDirName} but SFTP is not ready.`);
|
||||
return;
|
||||
}
|
||||
const newFolderPath = joinPath(currentPathRef.value, newDirName);
|
||||
const requestId = generateRequestId();
|
||||
sendMessage({ type: 'sftp:mkdir', requestId: requestId, payload: { path: newFolderPath } });
|
||||
// Response handled by onSftpMkdirSuccess/Error
|
||||
};
|
||||
|
||||
const createFile = (newFileName: string) => {
|
||||
if (!isSftpReady.value) {
|
||||
error.value = t('fileManager.errors.sftpNotReady');
|
||||
console.warn(`[useSftpActions] Attempted to create file ${newFileName} but SFTP is not ready.`);
|
||||
return;
|
||||
}
|
||||
const newFilePath = joinPath(currentPathRef.value, newFileName);
|
||||
const requestId = generateRequestId();
|
||||
sendMessage({
|
||||
type: 'sftp:writefile',
|
||||
requestId: requestId,
|
||||
payload: { path: newFilePath, content: '', encoding: 'utf8' } // Create by writing empty content
|
||||
});
|
||||
// Response handled by onSftpWriteFileSuccess/Error (will trigger refresh)
|
||||
};
|
||||
|
||||
const deleteItems = (items: FileListItem[]) => {
|
||||
if (!isSftpReady.value) {
|
||||
error.value = t('fileManager.errors.sftpNotReady');
|
||||
console.warn(`[useSftpActions] Attempted to delete items but SFTP is not ready.`);
|
||||
return;
|
||||
}
|
||||
if (items.length === 0) return;
|
||||
items.forEach(item => {
|
||||
const targetPath = joinPath(currentPathRef.value, item.filename);
|
||||
const actionType = item.attrs.isDirectory ? 'sftp:rmdir' : 'sftp:unlink';
|
||||
const requestId = generateRequestId();
|
||||
sendMessage({ type: actionType, requestId: requestId, payload: { path: targetPath } });
|
||||
});
|
||||
// Responses handled by onSftpRmdirSuccess/Error, onSftpUnlinkSuccess/Error (will trigger refresh)
|
||||
};
|
||||
|
||||
const renameItem = (item: FileListItem, newName: string) => {
|
||||
if (!isSftpReady.value) {
|
||||
error.value = t('fileManager.errors.sftpNotReady');
|
||||
console.warn(`[useSftpActions] Attempted to rename item ${item.filename} but SFTP is not ready.`);
|
||||
return;
|
||||
}
|
||||
if (!newName || item.filename === newName) return;
|
||||
const oldPath = joinPath(currentPathRef.value, item.filename);
|
||||
const newPath = joinPath(currentPathRef.value, newName);
|
||||
const requestId = generateRequestId();
|
||||
sendMessage({ type: 'sftp:rename', requestId: requestId, payload: { oldPath, newPath } });
|
||||
// Response handled by onSftpRenameSuccess/Error (will trigger refresh)
|
||||
};
|
||||
|
||||
const changePermissions = (item: FileListItem, mode: number) => {
|
||||
if (!isSftpReady.value) {
|
||||
error.value = t('fileManager.errors.sftpNotReady');
|
||||
console.warn(`[useSftpActions] Attempted to change permissions for ${item.filename} but SFTP is not ready.`);
|
||||
return;
|
||||
}
|
||||
const targetPath = joinPath(currentPathRef.value, item.filename);
|
||||
const requestId = generateRequestId();
|
||||
sendMessage({ type: 'sftp:chmod', requestId: requestId, payload: { path: targetPath, mode: mode } });
|
||||
// Response handled by onSftpChmodSuccess/Error (will trigger refresh)
|
||||
};
|
||||
|
||||
// 注意: readFile 和 writeFile 的核心逻辑将由 useFileEditor 管理,
|
||||
// 但 useSftpActions 可以提供基础的发送/接收机制(如果其他地方需要),
|
||||
// 或者 useFileEditor 可以直接调用 sendMessage。暂时保留这些方法在这里。
|
||||
|
||||
const readFile = (path: string): Promise<EditorFileContent> => { // 使用导入的 EditorFileContent 类型
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!isSftpReady.value) {
|
||||
console.warn(`[useSftpActions] Attempted to read file ${path} but SFTP is not ready.`);
|
||||
return reject(new Error(t('fileManager.errors.sftpNotReady')));
|
||||
}
|
||||
const requestId = generateRequestId();
|
||||
|
||||
const unregisterSuccess = onMessage('sftp:readfile:success', (payload, message) => {
|
||||
if (message.requestId === requestId && message.path === path) {
|
||||
unregisterSuccess?.();
|
||||
unregisterError?.();
|
||||
resolve({ content: payload.content, encoding: payload.encoding });
|
||||
}
|
||||
});
|
||||
|
||||
const unregisterError = onMessage('sftp:readfile:error', (payload, message) => {
|
||||
if (message.requestId === requestId && message.path === path) {
|
||||
unregisterSuccess?.();
|
||||
unregisterError?.();
|
||||
reject(new Error(payload || 'Failed to read file'));
|
||||
}
|
||||
});
|
||||
|
||||
sendMessage({ type: 'sftp:readfile', requestId: requestId, payload: { path } });
|
||||
|
||||
// Timeout for the request
|
||||
setTimeout(() => {
|
||||
unregisterSuccess?.();
|
||||
unregisterError?.();
|
||||
reject(new Error(t('fileManager.errors.readFileTimeout')));
|
||||
}, 20000); // 20 second timeout
|
||||
});
|
||||
};
|
||||
|
||||
const writeFile = (path: string, content: string): Promise<void> => {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!isSftpReady.value) {
|
||||
console.warn(`[useSftpActions] Attempted to write file ${path} but SFTP is not ready.`);
|
||||
return reject(new Error(t('fileManager.errors.sftpNotReady')));
|
||||
}
|
||||
const requestId = generateRequestId();
|
||||
const encoding: 'utf8' | 'base64' = 'utf8'; // Assuming always sending utf8
|
||||
|
||||
const unregisterSuccess = onMessage('sftp:writefile:success', (payload, message) => {
|
||||
if (message.requestId === requestId && message.path === path) {
|
||||
unregisterSuccess?.();
|
||||
unregisterError?.();
|
||||
resolve();
|
||||
}
|
||||
});
|
||||
|
||||
const unregisterError = onMessage('sftp:writefile:error', (payload, message) => {
|
||||
if (message.requestId === requestId && message.path === path) {
|
||||
unregisterSuccess?.();
|
||||
unregisterError?.();
|
||||
reject(new Error(payload || 'Failed to write file'));
|
||||
}
|
||||
});
|
||||
|
||||
sendMessage({
|
||||
type: 'sftp:writefile',
|
||||
requestId: requestId,
|
||||
payload: { path, content, encoding }
|
||||
});
|
||||
|
||||
// Timeout for the request
|
||||
setTimeout(() => {
|
||||
unregisterSuccess?.();
|
||||
unregisterError?.();
|
||||
reject(new Error(t('fileManager.errors.saveTimeout')));
|
||||
}, 20000); // 20 second timeout
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
// --- Message Handlers ---
|
||||
|
||||
const onSftpReaddirSuccess = (payload: FileListItem[], message: WebSocketMessage) => {
|
||||
// Only update if the path matches the current path this composable instance is tracking
|
||||
if (message.path === currentPathRef.value) {
|
||||
console.log(`[useSftpActions] Received file list for ${message.path}`);
|
||||
fileList.value = payload.sort(sortFiles);
|
||||
isLoading.value = false;
|
||||
error.value = null;
|
||||
} else {
|
||||
console.log(`[useSftpActions] Ignoring readdir success for ${message.path} (current: ${currentPathRef.value})`);
|
||||
}
|
||||
};
|
||||
|
||||
const onSftpReaddirError = (payload: string, message: WebSocketMessage) => {
|
||||
if (message.path === currentPathRef.value) {
|
||||
console.error(`[useSftpActions] Error loading directory ${message.path}:`, payload);
|
||||
error.value = payload;
|
||||
isLoading.value = false;
|
||||
fileList.value = []; // Clear list on error
|
||||
}
|
||||
};
|
||||
|
||||
// Generic handler for actions that should trigger a refresh on success
|
||||
const onActionSuccessRefresh = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
// Simplify: Always refresh the current directory on any relevant success action.
|
||||
// This avoids potential issues with path comparison logic.
|
||||
console.log(`[useSftpActions] Action ${message.type} successful. Refreshing current directory: ${currentPathRef.value}`);
|
||||
loadDirectory(currentPathRef.value); // Refresh the current directory
|
||||
error.value = null; // Clear previous errors on success
|
||||
};
|
||||
|
||||
// Generic handler for action errors
|
||||
const onActionError = (payload: string, message: WebSocketMessage) => {
|
||||
console.error(`[useSftpActions] Action ${message.type} failed:`, payload);
|
||||
// Display a generic error or use specific messages based on type
|
||||
const actionTypeMap: Record<string, string> = {
|
||||
'sftp:mkdir:error': t('fileManager.errors.createFolderFailed'),
|
||||
'sftp:rmdir:error': t('fileManager.errors.deleteFailed'),
|
||||
'sftp:unlink:error': t('fileManager.errors.deleteFailed'),
|
||||
'sftp:rename:error': t('fileManager.errors.renameFailed'),
|
||||
'sftp:chmod:error': t('fileManager.errors.chmodFailed'),
|
||||
'sftp:writefile:error': t('fileManager.errors.saveFailed'), // Added writefile error
|
||||
};
|
||||
const prefix = actionTypeMap[message.type] || t('fileManager.errors.generic');
|
||||
error.value = `${prefix}: ${payload}`;
|
||||
// Optionally stop loading indicator if one was active for this action
|
||||
};
|
||||
|
||||
// --- Register Handlers ---
|
||||
const unregisterReaddirSuccess = onMessage('sftp:readdir:success', onSftpReaddirSuccess);
|
||||
const unregisterReaddirError = onMessage('sftp:readdir:error', onSftpReaddirError);
|
||||
|
||||
// Register generic handlers for actions that trigger refresh on success
|
||||
const unregisterMkdirSuccess = onMessage('sftp:mkdir:success', onActionSuccessRefresh);
|
||||
const unregisterRmdirSuccess = onMessage('sftp:rmdir:success', onActionSuccessRefresh);
|
||||
const unregisterUnlinkSuccess = onMessage('sftp:unlink:success', onActionSuccessRefresh);
|
||||
const unregisterRenameSuccess = onMessage('sftp:rename:success', onActionSuccessRefresh);
|
||||
const unregisterChmodSuccess = onMessage('sftp:chmod:success', onActionSuccessRefresh);
|
||||
const unregisterWritefileSuccess = onMessage('sftp:writefile:success', onActionSuccessRefresh); // Refresh on successful write too
|
||||
|
||||
// Register generic error handlers
|
||||
const unregisterMkdirError = onMessage('sftp:mkdir:error', onActionError);
|
||||
const unregisterRmdirError = onMessage('sftp:rmdir:error', onActionError);
|
||||
const unregisterUnlinkError = onMessage('sftp:unlink:error', onActionError);
|
||||
const unregisterRenameError = onMessage('sftp:rename:error', onActionError);
|
||||
const unregisterChmodError = onMessage('sftp:chmod:error', onActionError);
|
||||
const unregisterWritefileError = onMessage('sftp:writefile:error', onActionError); // Handle writefile error display
|
||||
|
||||
// Unregister handlers when the composable's scope is destroyed
|
||||
onUnmounted(() => {
|
||||
console.log('[useSftpActions] Unmounting and unregistering handlers.');
|
||||
unregisterReaddirSuccess?.();
|
||||
unregisterReaddirError?.();
|
||||
unregisterMkdirSuccess?.();
|
||||
unregisterRmdirSuccess?.();
|
||||
unregisterUnlinkSuccess?.();
|
||||
unregisterRenameSuccess?.();
|
||||
unregisterChmodSuccess?.();
|
||||
unregisterWritefileSuccess?.();
|
||||
unregisterMkdirError?.();
|
||||
unregisterRmdirError?.();
|
||||
unregisterUnlinkError?.();
|
||||
unregisterRenameError?.();
|
||||
unregisterChmodError?.();
|
||||
unregisterWritefileError?.();
|
||||
// Note: readFile/writeFile promise handlers are unregistered within the promise logic
|
||||
});
|
||||
|
||||
return {
|
||||
// State
|
||||
fileList: readonly(fileList),
|
||||
isLoading: readonly(isLoading),
|
||||
error: readonly(error),
|
||||
// currentPath: readonly(currentPath), // Path is managed via the passed ref
|
||||
|
||||
// Methods
|
||||
loadDirectory,
|
||||
createDirectory,
|
||||
createFile,
|
||||
deleteItems,
|
||||
renameItem,
|
||||
changePermissions,
|
||||
readFile, // Expose if needed by editor composable
|
||||
writeFile, // Expose if needed by editor composable
|
||||
joinPath, // Expose helper if needed externally
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
import { ref, onUnmounted, type Ref } from 'vue';
|
||||
import { useWebSocketConnection } from './useWebSocketConnection'; // 只导入 hook 本身
|
||||
import { useI18n } from 'vue-i18n';
|
||||
import type { Terminal } from 'xterm';
|
||||
import type { WebSocketMessage, MessagePayload } from '../types/websocket.types'; // 从类型文件导入
|
||||
|
||||
export function useSshTerminal() {
|
||||
const { t } = useI18n();
|
||||
const { sendMessage, onMessage, isConnected } = useWebSocketConnection();
|
||||
|
||||
const terminalInstance = ref<Terminal | null>(null);
|
||||
const terminalOutputBuffer = ref<string[]>([]); // 缓冲 WebSocket 消息直到终端准备好
|
||||
|
||||
// 辅助函数:获取终端消息文本
|
||||
const getTerminalText = (key: string, params?: Record<string, any>): string => {
|
||||
// 确保 i18n key 存在,否则返回原始 key
|
||||
const translationKey = `workspace.terminal.${key}`;
|
||||
const translated = t(translationKey, params || {});
|
||||
return translated === translationKey ? key : translated;
|
||||
};
|
||||
|
||||
// --- 终端事件处理 ---
|
||||
|
||||
const handleTerminalReady = (term: Terminal) => {
|
||||
console.log('[SSH终端模块] 终端实例已就绪。');
|
||||
terminalInstance.value = term;
|
||||
// 将缓冲区的输出写入终端
|
||||
terminalOutputBuffer.value.forEach(data => term.write(data));
|
||||
terminalOutputBuffer.value = []; // 清空缓冲区
|
||||
// 可以在这里自动聚焦或执行其他初始化操作
|
||||
// term.focus(); // 也许在 ssh:connected 时聚焦更好
|
||||
};
|
||||
|
||||
const handleTerminalData = (data: string) => {
|
||||
// console.debug('[SSH终端模块] 接收到终端输入:', data);
|
||||
sendMessage({ type: 'ssh:input', payload: { data } });
|
||||
};
|
||||
|
||||
const handleTerminalResize = (dimensions: { cols: number; rows: number }) => {
|
||||
console.log('[SSH终端模块] 发送终端大小调整:', dimensions);
|
||||
sendMessage({ type: 'ssh:resize', payload: dimensions });
|
||||
};
|
||||
|
||||
// --- WebSocket 消息处理 ---
|
||||
|
||||
const handleSshOutput = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
let outputData = payload;
|
||||
// 检查是否为 Base64 编码 (需要后端配合发送 encoding 字段)
|
||||
if (message.encoding === 'base64' && typeof outputData === 'string') {
|
||||
try {
|
||||
outputData = atob(outputData); // 在浏览器环境中使用 atob
|
||||
} catch (e) {
|
||||
console.error('[SSH终端模块] Base64 解码失败:', e, '原始数据:', message.payload);
|
||||
outputData = `\r\n[解码错误: ${e}]\r\n`; // 在终端显示解码错误
|
||||
}
|
||||
}
|
||||
// 如果不是 base64 或解码失败,确保它是字符串
|
||||
else if (typeof outputData !== 'string') {
|
||||
console.warn('[SSH终端模块] 收到非字符串 ssh:output payload:', outputData);
|
||||
try {
|
||||
outputData = JSON.stringify(outputData); // 尝试序列化
|
||||
} catch {
|
||||
outputData = String(outputData); // 最后手段:强制转字符串
|
||||
}
|
||||
}
|
||||
|
||||
if (terminalInstance.value) {
|
||||
terminalInstance.value.write(outputData);
|
||||
} else {
|
||||
// 如果终端还没准备好,先缓冲输出
|
||||
terminalOutputBuffer.value.push(outputData);
|
||||
}
|
||||
};
|
||||
|
||||
const handleSshConnected = () => {
|
||||
console.log('[SSH终端模块] SSH 会话已连接。');
|
||||
// 连接成功后聚焦终端
|
||||
terminalInstance.value?.focus();
|
||||
// 清空可能存在的旧缓冲(虽然理论上此时应该已经 ready 了)
|
||||
if (terminalOutputBuffer.value.length > 0) {
|
||||
console.warn('[SSH终端模块] SSH 连接时仍有缓冲数据,正在写入...');
|
||||
terminalOutputBuffer.value.forEach(data => terminalInstance.value?.write(data));
|
||||
terminalOutputBuffer.value = [];
|
||||
}
|
||||
};
|
||||
|
||||
const handleSshDisconnected = (payload: MessagePayload) => {
|
||||
const reason = payload || t('workspace.terminal.unknownReason'); // 使用 i18n 获取未知原因文本
|
||||
console.log('[SSH终端模块] SSH 会话已断开:', reason);
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('disconnectMsg', { reason })}\x1b[0m`);
|
||||
// 可以在这里添加其他清理逻辑,例如禁用输入
|
||||
};
|
||||
|
||||
const handleSshError = (payload: MessagePayload) => {
|
||||
const errorMsg = payload || t('workspace.terminal.unknownSshError'); // 使用 i18n
|
||||
console.error('[SSH终端模块] SSH 错误:', errorMsg);
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('genericErrorMsg', { message: errorMsg })}\x1b[0m`);
|
||||
};
|
||||
|
||||
const handleSshStatus = (payload: MessagePayload) => {
|
||||
// 这个消息现在由 useWebSocketConnection 处理以更新全局状态栏消息
|
||||
// 这里可以保留日志或用于其他特定于终端的 UI 更新(如果需要)
|
||||
const statusKey = payload?.key || 'unknown';
|
||||
const statusParams = payload?.params || {};
|
||||
console.log('[SSH终端模块] 收到 SSH 状态更新:', statusKey, statusParams);
|
||||
// 可以在终端打印一些状态信息吗?
|
||||
// terminalInstance.value?.writeln(`\r\n\x1b[34m[状态: ${statusKey}]\x1b[0m`);
|
||||
};
|
||||
|
||||
const handleInfoMessage = (payload: MessagePayload) => {
|
||||
console.log('[SSH终端模块] 收到后端信息:', payload);
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[34m${getTerminalText('infoPrefix')} ${payload}\x1b[0m`);
|
||||
};
|
||||
|
||||
const handleErrorMessage = (payload: MessagePayload) => {
|
||||
// 通用错误也可能需要显示在终端
|
||||
const errorMsg = payload || t('workspace.terminal.unknownGenericError'); // 使用 i18n
|
||||
console.error('[SSH终端模块] 收到后端通用错误:', errorMsg);
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('errorPrefix')} ${errorMsg}\x1b[0m`);
|
||||
};
|
||||
|
||||
|
||||
// --- 注册 WebSocket 消息处理器 ---
|
||||
const unregisterHandlers: (() => void)[] = [];
|
||||
|
||||
const registerSshHandlers = () => {
|
||||
unregisterHandlers.push(onMessage('ssh:output', handleSshOutput));
|
||||
unregisterHandlers.push(onMessage('ssh:connected', handleSshConnected));
|
||||
unregisterHandlers.push(onMessage('ssh:disconnected', handleSshDisconnected));
|
||||
unregisterHandlers.push(onMessage('ssh:error', handleSshError));
|
||||
unregisterHandlers.push(onMessage('ssh:status', handleSshStatus));
|
||||
unregisterHandlers.push(onMessage('info', handleInfoMessage));
|
||||
unregisterHandlers.push(onMessage('error', handleErrorMessage)); // 也处理通用错误
|
||||
console.log('[SSH终端模块] 已注册 SSH 相关消息处理器。');
|
||||
};
|
||||
|
||||
const unregisterAllSshHandlers = () => {
|
||||
console.log('[SSH终端模块] 注销 SSH 相关消息处理器...');
|
||||
unregisterHandlers.forEach(unregister => unregister?.());
|
||||
unregisterHandlers.length = 0; // 清空数组
|
||||
};
|
||||
|
||||
// --- 清理 ---
|
||||
onUnmounted(() => {
|
||||
unregisterAllSshHandlers();
|
||||
// terminalInstance.value?.dispose(); // 终端实例的销毁由 TerminalComponent 负责
|
||||
terminalInstance.value = null;
|
||||
console.log('[SSH终端模块] Composable 已卸载。');
|
||||
});
|
||||
|
||||
// --- 暴露给组件的接口 ---
|
||||
return {
|
||||
terminalInstance, // 暴露终端实例 ref,以便组件可以访问(如果需要)
|
||||
handleTerminalReady,
|
||||
handleTerminalData,
|
||||
handleTerminalResize,
|
||||
registerSshHandlers, // 暴露注册函数,由父组件在连接后调用
|
||||
unregisterAllSshHandlers, // 暴露注销函数,在断开或卸载时调用
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
import { ref, readonly, onUnmounted } from 'vue';
|
||||
import { useWebSocketConnection } from './useWebSocketConnection'; // 只导入 hook
|
||||
import type { ServerStatus } from '../types/server.types'; // 从类型文件导入
|
||||
import type { WebSocketMessage, MessagePayload } from '../types/websocket.types'; // 从类型文件导入
|
||||
|
||||
// --- 接口定义 (已移至 server.types.ts) ---
|
||||
|
||||
export function useStatusMonitor() {
|
||||
const { onMessage, isConnected } = useWebSocketConnection();
|
||||
|
||||
const serverStatus = ref<ServerStatus | null>(null);
|
||||
const statusError = ref<string | null>(null); // 存储状态获取错误
|
||||
|
||||
// --- WebSocket 消息处理 ---
|
||||
const handleStatusUpdate = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
// console.debug('[状态监控模块] 收到 status_update:', payload);
|
||||
if (payload && payload.status) {
|
||||
serverStatus.value = payload.status;
|
||||
statusError.value = null; // 收到有效状态时清除错误
|
||||
} else {
|
||||
console.warn('[状态监控模块] 收到缺少 payload.status 的 status_update 消息');
|
||||
// 可以选择设置一个错误状态,表明数据格式不正确
|
||||
// statusError.value = '收到的状态数据格式无效';
|
||||
}
|
||||
};
|
||||
|
||||
// 处理可能的后端状态错误消息 (如果后端会发送的话)
|
||||
const handleStatusError = (payload: MessagePayload, message: WebSocketMessage) => {
|
||||
console.error('[状态监控模块] 收到状态错误消息:', payload);
|
||||
statusError.value = typeof payload === 'string' ? payload : '获取服务器状态时发生未知错误';
|
||||
serverStatus.value = null; // 出错时清除状态数据
|
||||
};
|
||||
|
||||
// --- 注册 WebSocket 消息处理器 ---
|
||||
let unregisterUpdate: (() => void) | null = null;
|
||||
let unregisterError: (() => void) | null = null;
|
||||
|
||||
const registerStatusHandlers = () => {
|
||||
// 仅在连接时注册处理器
|
||||
if (isConnected.value) {
|
||||
console.log('[状态监控模块] 注册状态消息处理器。');
|
||||
unregisterUpdate = onMessage('status_update', handleStatusUpdate);
|
||||
// 假设后端可能发送 'status:error' 类型的特定错误
|
||||
unregisterError = onMessage('status:error', handleStatusError);
|
||||
} else {
|
||||
console.warn('[状态监控模块] WebSocket 未连接,无法注册状态处理器。');
|
||||
}
|
||||
};
|
||||
|
||||
const unregisterAllStatusHandlers = () => {
|
||||
console.log('[状态监控模块] 注销状态消息处理器。');
|
||||
unregisterUpdate?.();
|
||||
unregisterError?.();
|
||||
unregisterUpdate = null;
|
||||
unregisterError = null;
|
||||
};
|
||||
|
||||
// --- 清理 ---
|
||||
onUnmounted(() => {
|
||||
unregisterAllStatusHandlers();
|
||||
console.log('[状态监控模块] Composable 已卸载。');
|
||||
});
|
||||
|
||||
// --- 暴露接口 ---
|
||||
return {
|
||||
serverStatus: readonly(serverStatus), // 只读状态
|
||||
statusError: readonly(statusError), // 只读错误状态
|
||||
registerStatusHandlers, // 暴露注册函数
|
||||
unregisterAllStatusHandlers, // 暴露注销函数
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,239 @@
|
||||
import { ref, shallowRef, onUnmounted, computed, type Ref, readonly } from 'vue';
|
||||
import { useI18n } from 'vue-i18n';
|
||||
// 从类型文件导入 WebSocket 相关类型
|
||||
import type { ConnectionStatus, MessagePayload, WebSocketMessage, MessageHandler } from '../types/websocket.types';
|
||||
|
||||
// --- 类型定义 (已移至 websocket.types.ts) ---
|
||||
// export type ConnectionStatus = ...;
|
||||
// export type MessagePayload = ...;
|
||||
// export interface WebSocketMessage { ... }
|
||||
// export type MessageHandler = ...;
|
||||
|
||||
// --- Singleton State within the module scope ---
|
||||
// This ensures only one WebSocket connection and state is managed across the app.
|
||||
const ws = shallowRef<WebSocket | null>(null); // Use shallowRef for the WebSocket object itself
|
||||
const connectionStatus = ref<ConnectionStatus>('disconnected');
|
||||
const statusMessage = ref<string>('');
|
||||
const connectionIdForSession = ref<string | null>(null); // Store the connectionId used for the current session
|
||||
const isSftpReady = ref<boolean>(false); // Track SFTP readiness
|
||||
|
||||
// Registry for message handlers
|
||||
const messageHandlers = new Map<string, Set<MessageHandler>>();
|
||||
// --- End Singleton State ---
|
||||
|
||||
|
||||
export function useWebSocketConnection() {
|
||||
const { t } = useI18n(); // Get t function for status messages
|
||||
|
||||
// Helper to get status text safely
|
||||
const getStatusText = (statusKey: string, params?: Record<string, unknown>): string => {
|
||||
try {
|
||||
// Use a fallback key or message if translation is missing
|
||||
const translated = t(`workspace.status.${statusKey}`, params || {});
|
||||
// Check if the key itself was returned (indicating missing translation)
|
||||
return translated === `workspace.status.${statusKey}` ? statusKey : translated;
|
||||
} catch (e) {
|
||||
console.warn(`[i18n] Error getting translation for workspace.status.${statusKey}:`, e);
|
||||
return statusKey; // Fallback to the key itself
|
||||
}
|
||||
};
|
||||
|
||||
// Function to dispatch a message to all registered handlers for its type
|
||||
const dispatchMessage = (type: string, payload: MessagePayload, fullMessage: WebSocketMessage) => {
|
||||
if (messageHandlers.has(type)) {
|
||||
messageHandlers.get(type)?.forEach(handler => {
|
||||
try {
|
||||
handler(payload, fullMessage);
|
||||
} catch (e) {
|
||||
console.error(`[WebSocket] Error in message handler for type "${type}":`, e);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
const connect = (url: string, connId: string) => {
|
||||
// Prevent multiple connections or connection attempts
|
||||
if (ws.value && (ws.value.readyState === WebSocket.OPEN || ws.value.readyState === WebSocket.CONNECTING)) {
|
||||
// If it's the same connection ID and already open/connecting, do nothing
|
||||
if (connectionIdForSession.value === connId) {
|
||||
console.warn(`[WebSocket] Connection for ${connId} already open or connecting.`);
|
||||
return;
|
||||
}
|
||||
// If different connection ID, close the old one first
|
||||
console.log(`[WebSocket] Closing existing connection for ${connectionIdForSession.value} before connecting to ${connId}`);
|
||||
disconnect(); // Ensure cleanup before new connection
|
||||
}
|
||||
|
||||
console.log(`[WebSocket] Attempting to connect to: ${url} for connection ${connId}`);
|
||||
connectionIdForSession.value = connId;
|
||||
statusMessage.value = getStatusText('connectingWs', { url });
|
||||
connectionStatus.value = 'connecting';
|
||||
|
||||
try {
|
||||
ws.value = new WebSocket(url);
|
||||
|
||||
ws.value.onopen = () => {
|
||||
console.log('[WebSocket] Connection opened.');
|
||||
statusMessage.value = getStatusText('wsConnected');
|
||||
// Status remains 'connecting' until ssh:connected is received
|
||||
// Send the initial connection message required by the backend
|
||||
sendMessage({ type: 'ssh:connect', payload: { connectionId: connId } });
|
||||
// Dispatch an internal event if needed
|
||||
// dispatchMessage('internal:opened', {}, { type: 'internal:opened' });
|
||||
};
|
||||
|
||||
ws.value.onmessage = (event: MessageEvent) => {
|
||||
try {
|
||||
const message: WebSocketMessage = JSON.parse(event.data);
|
||||
// console.debug('[WebSocket] Received:', message.type); // Less verbose logging
|
||||
|
||||
// --- Update Global Connection Status based on specific messages ---
|
||||
if (message.type === 'ssh:connected') {
|
||||
if (connectionStatus.value !== 'connected') {
|
||||
console.log('[WebSocket] SSH session connected.');
|
||||
connectionStatus.value = 'connected';
|
||||
statusMessage.value = getStatusText('connected');
|
||||
}
|
||||
} else if (message.type === 'ssh:disconnected') {
|
||||
if (connectionStatus.value !== 'disconnected') {
|
||||
console.log('[WebSocket] SSH session disconnected.');
|
||||
connectionStatus.value = 'disconnected';
|
||||
statusMessage.value = getStatusText('disconnected', { reason: message.payload || 'Unknown reason' });
|
||||
}
|
||||
} else if (message.type === 'ssh:error' || message.type === 'error') { // Handle generic backend errors too
|
||||
if (connectionStatus.value !== 'disconnected' && connectionStatus.value !== 'error') {
|
||||
console.error('[WebSocket] Received error message:', message.payload);
|
||||
connectionStatus.value = 'error';
|
||||
let errorMsg = message.payload || 'Unknown error';
|
||||
if (typeof errorMsg === 'object' && errorMsg.message) errorMsg = errorMsg.message;
|
||||
statusMessage.value = getStatusText('error', { message: errorMsg });
|
||||
isSftpReady.value = false; // Reset SFTP status on error
|
||||
}
|
||||
} else if (message.type === 'sftp_ready') {
|
||||
console.log('[WebSocket] SFTP session ready.');
|
||||
isSftpReady.value = true;
|
||||
}
|
||||
// --- End Status Update ---
|
||||
|
||||
// Dispatch message to specific handlers
|
||||
dispatchMessage(message.type, message.payload, message);
|
||||
|
||||
} catch (e) {
|
||||
console.error('[WebSocket] Error processing message:', e, 'Raw data:', event.data);
|
||||
// Optionally dispatch raw data if needed by some handler
|
||||
// dispatchMessage('internal:raw', event.data, { type: 'internal:raw' });
|
||||
}
|
||||
};
|
||||
|
||||
ws.value.onerror = (event) => {
|
||||
console.error('[WebSocket] Connection error:', event);
|
||||
if (connectionStatus.value !== 'disconnected') { // Avoid overwriting disconnect status
|
||||
connectionStatus.value = 'error';
|
||||
statusMessage.value = getStatusText('wsError');
|
||||
}
|
||||
dispatchMessage('internal:error', event, { type: 'internal:error' });
|
||||
isSftpReady.value = false; // Reset SFTP status on WS error
|
||||
ws.value = null; // Clean up on error
|
||||
connectionIdForSession.value = null;
|
||||
};
|
||||
|
||||
ws.value.onclose = (event) => {
|
||||
console.log(`[WebSocket] Connection closed: Code=${event.code}, Reason=${event.reason}`);
|
||||
// Update status only if not already handled by ssh:disconnected or error
|
||||
if (connectionStatus.value !== 'disconnected' && connectionStatus.value !== 'error') {
|
||||
connectionStatus.value = 'disconnected';
|
||||
statusMessage.value = getStatusText('wsClosed', { code: event.code });
|
||||
}
|
||||
dispatchMessage('internal:closed', { code: event.code, reason: event.reason }, { type: 'internal:closed' });
|
||||
isSftpReady.value = false; // Reset SFTP status on close
|
||||
ws.value = null; // Clean up reference
|
||||
connectionIdForSession.value = null;
|
||||
// Optionally clear handlers on close? Depends on desired behavior.
|
||||
// messageHandlers.clear();
|
||||
};
|
||||
} catch (err) {
|
||||
console.error('[WebSocket] Failed to create WebSocket instance:', err);
|
||||
connectionStatus.value = 'error';
|
||||
statusMessage.value = getStatusText('wsError'); // Or a more specific creation error
|
||||
isSftpReady.value = false; // Reset SFTP status on creation error
|
||||
ws.value = null;
|
||||
connectionIdForSession.value = null;
|
||||
}
|
||||
};
|
||||
|
||||
const disconnect = () => {
|
||||
if (ws.value) {
|
||||
console.log('[WebSocket] Closing connection manually...');
|
||||
// Set status immediately to prevent race conditions with onclose
|
||||
if (connectionStatus.value !== 'disconnected') {
|
||||
connectionStatus.value = 'disconnected';
|
||||
statusMessage.value = getStatusText('disconnected', { reason: 'Manual disconnect' });
|
||||
}
|
||||
ws.value.close(1000, 'Client initiated disconnect'); // Use standard code and reason
|
||||
ws.value = null;
|
||||
connectionIdForSession.value = null;
|
||||
isSftpReady.value = false; // Reset SFTP status on manual disconnect
|
||||
// messageHandlers.clear(); // Clear handlers on manual disconnect
|
||||
}
|
||||
};
|
||||
|
||||
const sendMessage = (message: WebSocketMessage) => {
|
||||
if (ws.value && ws.value.readyState === WebSocket.OPEN) {
|
||||
try {
|
||||
const messageString = JSON.stringify(message);
|
||||
// console.debug('[WebSocket] Sending:', message.type); // Less verbose
|
||||
ws.value.send(messageString);
|
||||
} catch (e) {
|
||||
console.error('[WebSocket] Failed to stringify or send message:', e, message);
|
||||
}
|
||||
} else {
|
||||
console.warn(`[WebSocket] Cannot send message, connection not open. State: ${connectionStatus.value}, ReadyState: ${ws.value?.readyState}`);
|
||||
}
|
||||
};
|
||||
|
||||
// Register a handler for a specific message type
|
||||
const onMessage = (type: string, handler: MessageHandler) => {
|
||||
if (!messageHandlers.has(type)) {
|
||||
messageHandlers.set(type, new Set());
|
||||
}
|
||||
const handlersSet = messageHandlers.get(type);
|
||||
if (handlersSet) {
|
||||
handlersSet.add(handler);
|
||||
console.debug(`[WebSocket] Handler registered for type: ${type}`);
|
||||
}
|
||||
|
||||
|
||||
// Return an unregister function
|
||||
return () => {
|
||||
const currentSet = messageHandlers.get(type);
|
||||
if (currentSet) {
|
||||
currentSet.delete(handler);
|
||||
console.debug(`[WebSocket] Handler unregistered for type: ${type}`);
|
||||
if (currentSet.size === 0) {
|
||||
messageHandlers.delete(type);
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// Cleanup logic: The singleton nature means disconnect should be called explicitly
|
||||
// when the connection is no longer needed (e.g., when WorkspaceView unmounts).
|
||||
// onUnmounted is generally tied to the component instance using the composable.
|
||||
// If useWebSocketConnection is called in WorkspaceView's setup, its onUnmounted
|
||||
// will trigger disconnect, which is the desired behavior.
|
||||
|
||||
return {
|
||||
// State (Exported as readonly refs where appropriate)
|
||||
isConnected: computed(() => connectionStatus.value === 'connected'),
|
||||
isSftpReady: readonly(isSftpReady), // Expose SFTP readiness state
|
||||
connectionStatus: readonly(connectionStatus),
|
||||
statusMessage: readonly(statusMessage),
|
||||
|
||||
// Methods
|
||||
connect,
|
||||
disconnect,
|
||||
sendMessage,
|
||||
onMessage,
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
// 类型定义:用于服务器状态监控数据 (从 useStatusMonitor 迁移)
|
||||
export interface ServerStatus {
|
||||
cpuPercent?: number;
|
||||
memPercent?: number;
|
||||
memUsed?: number; // MB
|
||||
memTotal?: number; // MB
|
||||
diskPercent?: number;
|
||||
diskUsed?: number; // KB
|
||||
diskTotal?: number; // KB
|
||||
cpuModel?: string;
|
||||
// 可以根据后端实际发送的数据添加更多字段
|
||||
// 例如:swapPercent?, swapUsed?, swapTotal?, netRxRate?, netTxRate?, netInterface?, osName?, loadAvg?, timestamp?
|
||||
}
|
||||
|
||||
// 可以根据需要添加其他与服务器或连接状态相关的类型
|
||||
@@ -0,0 +1,28 @@
|
||||
// 类型定义:用于 SFTP 文件和目录属性
|
||||
export interface FileAttributes {
|
||||
size: number;
|
||||
uid: number;
|
||||
gid: number;
|
||||
mode: number; // 文件模式 (例如 0o755)
|
||||
atime: number; // 最后访问时间 (毫秒时间戳)
|
||||
mtime: number; // 最后修改时间 (毫秒时间戳)
|
||||
isDirectory: boolean;
|
||||
isFile: boolean;
|
||||
isSymbolicLink: boolean;
|
||||
}
|
||||
|
||||
// 类型定义:用于文件列表中的单个条目
|
||||
export interface FileListItem {
|
||||
filename: string; // 文件或目录名
|
||||
longname: string; // ls -l 风格的长名称字符串
|
||||
attrs: FileAttributes; // 文件属性
|
||||
}
|
||||
|
||||
// 类型定义:用于编辑器文件内容和编码 (从 useFileEditor 迁移)
|
||||
export interface EditorFileContent {
|
||||
content: string;
|
||||
encoding: 'utf8' | 'base64';
|
||||
}
|
||||
|
||||
// 类型定义:编辑器保存状态 (从 useFileEditor 迁移)
|
||||
export type SaveStatus = 'idle' | 'saving' | 'success' | 'error';
|
||||
@@ -0,0 +1,11 @@
|
||||
// 类型定义:用于文件上传任务
|
||||
export interface UploadItem {
|
||||
id: string; // 上传任务的唯一标识符
|
||||
file: File; // 要上传的文件对象
|
||||
filename: string; // 文件名
|
||||
progress: number; // 上传进度 (0-100)
|
||||
error?: string; // 错误信息
|
||||
status: 'pending' | 'uploading' | 'paused' | 'success' | 'error' | 'cancelled'; // 上传状态
|
||||
}
|
||||
|
||||
// 可以根据需要添加其他与上传相关的类型
|
||||
@@ -0,0 +1,17 @@
|
||||
// WebSocket 连接状态类型
|
||||
export type ConnectionStatus = 'connecting' | 'connected' | 'disconnected' | 'error';
|
||||
|
||||
// 通用消息负载类型定义
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
export type MessagePayload = any;
|
||||
|
||||
// WebSocket 消息结构接口
|
||||
export interface WebSocketMessage {
|
||||
type: string; // 消息类型
|
||||
payload?: MessagePayload; // 消息负载
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
[key: string]: any; // 允许其他属性,如 requestId, encoding 等
|
||||
}
|
||||
|
||||
// 消息处理器函数类型
|
||||
export type MessageHandler = (payload: MessagePayload, message: WebSocketMessage) => void;
|
||||
@@ -1,232 +1,115 @@
|
||||
<script setup lang="ts">
|
||||
import { ref, onMounted, onBeforeUnmount, computed } from 'vue';
|
||||
import { ref, onMounted, onBeforeUnmount, computed, watch } from 'vue'; // Added watch
|
||||
import { useRoute } from 'vue-router';
|
||||
import { useI18n } from 'vue-i18n'; // 引入 useI18n
|
||||
import TerminalComponent from '../components/Terminal.vue'; // 引入终端组件
|
||||
import FileManagerComponent from '../components/FileManager.vue'; // 引入文件管理器组件
|
||||
import StatusMonitorComponent from '../components/StatusMonitor.vue'; // 引入状态监控组件
|
||||
import type { Terminal } from 'xterm'; // 引入 Terminal 类型
|
||||
import { useWebSocketConnection } from '../composables/useWebSocketConnection'; // 只导入 hook
|
||||
import { useSshTerminal } from '../composables/useSshTerminal'; // 导入 SSH 终端模块
|
||||
import { useStatusMonitor } from '../composables/useStatusMonitor'; // 导入状态监控模块
|
||||
import type { ServerStatus } from '../types/server.types'; // 从类型文件导入 ServerStatus
|
||||
// Removed duplicate/unused import: import type { WebSocketMessage, MessagePayload } from '../types/websocket.types';
|
||||
|
||||
// --- Interfaces ---
|
||||
// Updated interface to match StatusMonitor and backend
|
||||
interface ServerStatus {
|
||||
cpuPercent?: number;
|
||||
memPercent?: number;
|
||||
memUsed?: number; // MB
|
||||
memTotal?: number; // MB
|
||||
diskPercent?: number;
|
||||
diskUsed?: number; // KB
|
||||
diskTotal?: number; // KB
|
||||
cpuModel?: string;
|
||||
}
|
||||
// --- 接口定义 ---
|
||||
// ServerStatus 现在从 types/server.types.ts 导入
|
||||
|
||||
const { t } = useI18n(); // 获取 t 函数
|
||||
const route = useRoute();
|
||||
const connectionId = computed(() => route.params.connectionId as string); // 从路由获取 connectionId
|
||||
|
||||
const terminalInstance = ref<Terminal | null>(null); // 终端实例引用
|
||||
const ws = ref<WebSocket | null>(null); // WebSocket 实例引用
|
||||
const connectionStatus = ref<'connecting' | 'connected' | 'disconnected' | 'error'>('connecting');
|
||||
const statusMessage = ref<string>(t('workspace.status.initializing')); // 使用 i18n
|
||||
const terminalOutputBuffer = ref<string[]>([]); // 缓冲 WebSocket 消息直到终端准备好
|
||||
const serverStatus = ref<ServerStatus | null>(null); // 存储服务器状态数据
|
||||
const statusError = ref<string | null>(null); // 存储状态获取错误
|
||||
// --- WebSocket 连接模块 ---
|
||||
const {
|
||||
isConnected,
|
||||
connectionStatus, // Get reactive status from composable
|
||||
statusMessage, // Get reactive status message from composable
|
||||
connect,
|
||||
disconnect,
|
||||
sendMessage,
|
||||
onMessage,
|
||||
} = useWebSocketConnection();
|
||||
|
||||
// 辅助函数:根据状态码获取 i18n 状态文本
|
||||
const getStatusText = (statusKey: string, params?: Record<string, any>): string => {
|
||||
return t(`workspace.status.${statusKey}`, params || {});
|
||||
};
|
||||
// --- SSH 终端模块 ---
|
||||
const {
|
||||
// terminalInstance, // 不再需要直接从这里访问
|
||||
handleTerminalReady,
|
||||
handleTerminalData,
|
||||
handleTerminalResize,
|
||||
registerSshHandlers,
|
||||
unregisterAllSshHandlers,
|
||||
} = useSshTerminal();
|
||||
|
||||
// 辅助函数:获取终端消息文本
|
||||
const getTerminalText = (key: string, params?: Record<string, any>): string => {
|
||||
return t(`workspace.terminal.${key}`, params || {});
|
||||
};
|
||||
// --- 状态监控模块 ---
|
||||
const {
|
||||
serverStatus, // 从 composable 获取状态
|
||||
statusError, // 从 composable 获取错误
|
||||
registerStatusHandlers, // 重命名以避免与 SSH 冲突
|
||||
unregisterAllStatusHandlers, // 重命名以避免与 SSH 冲突
|
||||
} = useStatusMonitor();
|
||||
|
||||
|
||||
// 处理终端准备就绪事件
|
||||
const onTerminalReady = (term: Terminal) => {
|
||||
terminalInstance.value = term;
|
||||
// 将缓冲区的输出写入终端
|
||||
terminalOutputBuffer.value.forEach(data => term.write(data));
|
||||
terminalOutputBuffer.value = []; // 清空缓冲区
|
||||
console.log('终端准备就绪');
|
||||
};
|
||||
|
||||
// 处理终端用户输入
|
||||
const onTerminalData = (data: string) => {
|
||||
if (ws.value && ws.value.readyState === WebSocket.OPEN) {
|
||||
ws.value.send(JSON.stringify({ type: 'ssh:input', payload: { data } }));
|
||||
}
|
||||
};
|
||||
|
||||
// 处理终端大小调整
|
||||
const onTerminalResize = (dimensions: { cols: number; rows: number }) => {
|
||||
if (ws.value && ws.value.readyState === WebSocket.OPEN) {
|
||||
console.log('发送终端大小调整:', dimensions);
|
||||
ws.value.send(JSON.stringify({ type: 'ssh:resize', payload: dimensions }));
|
||||
}
|
||||
};
|
||||
|
||||
// 初始化 WebSocket 连接
|
||||
const initializeWebSocketConnection = () => {
|
||||
// 使用当前页面的协议和主机,但端口固定为后端端口 (3001),路径为 /
|
||||
// 注意:这里假设后端 WebSocket 监听根路径,如果不是,需要修改路径
|
||||
// 并且假设前端和后端在同一主机上,只是端口不同
|
||||
const wsUrl = `ws://${window.location.hostname}:3001`; // 构建 WebSocket URL
|
||||
|
||||
console.log(`尝试连接 WebSocket: ${wsUrl}`);
|
||||
statusMessage.value = getStatusText('connectingWs', { url: wsUrl });
|
||||
connectionStatus.value = 'connecting';
|
||||
|
||||
ws.value = new WebSocket(wsUrl);
|
||||
|
||||
ws.value.onopen = () => {
|
||||
console.log('WebSocket 连接已打开');
|
||||
statusMessage.value = getStatusText('wsConnected');
|
||||
// 连接打开后,发送 ssh:connect 消息
|
||||
if (ws.value) {
|
||||
ws.value.send(JSON.stringify({ type: 'ssh:connect', payload: { connectionId: connectionId.value } }));
|
||||
}
|
||||
};
|
||||
|
||||
ws.value.onmessage = (event) => {
|
||||
try {
|
||||
const message = JSON.parse(event.data);
|
||||
// console.log('收到 WebSocket 消息:', message); // Debug log
|
||||
|
||||
switch (message.type) {
|
||||
case 'ssh:output':
|
||||
let outputData = message.payload;
|
||||
// 检查是否为 Base64 编码
|
||||
if (message.encoding === 'base64' && typeof outputData === 'string') {
|
||||
try {
|
||||
// 解码 Base64 并尝试用 UTF-8 解释
|
||||
// 注意:atob 在浏览器中可用,但在 Node.js 环境中可能需要 Buffer.from(..., 'base64').toString()
|
||||
outputData = atob(outputData);
|
||||
} catch (e) {
|
||||
console.error('Base64 解码失败:', e, '原始数据:', message.payload);
|
||||
outputData = `\r\n[解码错误: ${e}]\r\n`; // 在终端显示解码错误
|
||||
}
|
||||
}
|
||||
// 写入终端
|
||||
if (terminalInstance.value) {
|
||||
terminalInstance.value.write(outputData);
|
||||
} else {
|
||||
// 如果终端还没准备好,先缓冲输出 (缓冲解码后的数据)
|
||||
terminalOutputBuffer.value.push(message.payload);
|
||||
}
|
||||
break;
|
||||
case 'ssh:connected':
|
||||
console.log('SSH 会话已连接');
|
||||
connectionStatus.value = 'connected';
|
||||
statusMessage.value = getStatusText('connected');
|
||||
terminalInstance.value?.focus(); // 连接成功后聚焦终端
|
||||
break;
|
||||
case 'ssh:disconnected':
|
||||
const reasonDisconnect = message.payload || '未知原因';
|
||||
console.log('SSH 会话已断开:', reasonDisconnect);
|
||||
connectionStatus.value = 'disconnected';
|
||||
statusMessage.value = getStatusText('disconnected', { reason: reasonDisconnect });
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('disconnectMsg', { reason: reasonDisconnect })}\x1b[0m`);
|
||||
break;
|
||||
case 'ssh:error':
|
||||
const errorMsg = message.payload || '未知 SSH 错误';
|
||||
console.error('SSH 错误:', errorMsg);
|
||||
connectionStatus.value = 'error';
|
||||
// 尝试匹配特定的错误 key
|
||||
let errorKey = 'sshError';
|
||||
if (errorMsg.includes('解密')) errorKey = 'decryptError';
|
||||
else if (errorMsg.includes('未找到 ID')) errorKey = 'noConnInfo';
|
||||
else if (errorMsg.includes('缺少密码')) errorKey = 'noPassword';
|
||||
else if (errorMsg.includes('打开 Shell 失败')) errorKey = 'shellError';
|
||||
else if (errorMsg.includes('已存在活动的 SSH 连接')) errorKey = 'alreadyConnected';
|
||||
|
||||
statusMessage.value = getStatusText(errorKey, { message: errorMsg, id: connectionId.value });
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('genericErrorMsg', { message: errorMsg })}\x1b[0m`);
|
||||
break;
|
||||
case 'ssh:status':
|
||||
const statusKey = message.payload?.key || 'unknown'; // 假设后端会发送 key
|
||||
const statusParams = message.payload?.params || {};
|
||||
console.log('SSH 状态:', statusKey, statusParams);
|
||||
statusMessage.value = getStatusText(statusKey, statusParams); // 更新状态信息
|
||||
break;
|
||||
case 'info': // 处理后端发送的普通信息
|
||||
console.log('后端信息:', message.payload);
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[34m${getTerminalText('infoPrefix')} ${message.payload}\x1b[0m`);
|
||||
break;
|
||||
case 'error': // 处理后端发送的通用错误
|
||||
console.error('后端错误:', message.payload);
|
||||
connectionStatus.value = 'error';
|
||||
statusMessage.value = getStatusText('error', { message: message.payload });
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('errorPrefix')} ${message.payload}\x1b[0m`);
|
||||
break;
|
||||
// --- Handle Status Updates ---
|
||||
case 'status_update': // Corrected message type
|
||||
// console.log('收到状态更新:', message.payload.status); // Debug log
|
||||
// Ensure payload and status exist before assigning
|
||||
if (message.payload && message.payload.status) {
|
||||
serverStatus.value = message.payload.status; // Assign the nested status object
|
||||
statusError.value = null; // Clear previous error on successful update
|
||||
} else {
|
||||
console.warn('WorkspaceView: Received status_update message with missing payload.status');
|
||||
}
|
||||
break;
|
||||
// Optional: Handle status errors if backend sends them
|
||||
// case 'ssh:status:error':
|
||||
// console.error('获取服务器状态时出错:', message.payload);
|
||||
// statusError.value = message.payload || '无法获取服务器状态';
|
||||
// serverStatus.value = null; // Clear status data on error
|
||||
// break;
|
||||
// default: // Removed default case to allow other components to handle messages
|
||||
// console.warn('WorkspaceView: 收到未处理的 WebSocket 消息类型:', message.type);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('处理 WebSocket 消息时出错:', e);
|
||||
// 如果收到的不是 JSON,直接写入终端
|
||||
if (terminalInstance.value && typeof event.data === 'string') {
|
||||
terminalInstance.value.write(event.data);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
ws.value.onerror = (error) => {
|
||||
console.error('WebSocket 错误:', error);
|
||||
connectionStatus.value = 'error';
|
||||
statusMessage.value = getStatusText('wsError');
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('wsErrorMsg')}\x1b[0m`);
|
||||
};
|
||||
|
||||
ws.value.onclose = (event) => {
|
||||
console.log('WebSocket 连接已关闭:', event.code, event.reason);
|
||||
if (connectionStatus.value !== 'disconnected' && connectionStatus.value !== 'error') {
|
||||
connectionStatus.value = 'disconnected';
|
||||
statusMessage.value = getStatusText('wsClosed', { code: event.code });
|
||||
terminalInstance.value?.writeln(`\r\n\x1b[31m${getTerminalText('wsCloseMsg', { code: event.code })}\x1b[0m`);
|
||||
}
|
||||
ws.value = null; // 清理引用
|
||||
serverStatus.value = null; // Clear server status on disconnect
|
||||
statusError.value = null; // Clear status error on disconnect
|
||||
};
|
||||
};
|
||||
|
||||
// --- 生命周期钩子 ---
|
||||
onMounted(() => {
|
||||
if (connectionId.value) {
|
||||
initializeWebSocketConnection();
|
||||
const wsUrl = `ws://${window.location.hostname}:3001`; // 构建 WebSocket URL
|
||||
connect(wsUrl, connectionId.value); // 使用 WebSocket 模块的 connect
|
||||
// 不在此处立即注册,等待 isConnected 变为 true
|
||||
// registerSshHandlers();
|
||||
// registerStatusHandlers();
|
||||
} else {
|
||||
statusMessage.value = getStatusText('error', { message: '缺少连接 ID' });
|
||||
connectionStatus.value = 'error';
|
||||
console.error('WorkspaceView: 缺少 connectionId 路由参数。');
|
||||
console.error('[工作区视图] 缺少 connectionId 路由参数。');
|
||||
}
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
if (ws.value) {
|
||||
console.log('组件卸载,关闭 WebSocket 连接...');
|
||||
ws.value.close();
|
||||
}
|
||||
disconnect(); // 使用 WebSocket 模块的 disconnect
|
||||
unregisterAllSshHandlers(); // 注销 SSH 终端处理器
|
||||
unregisterAllStatusHandlers(); // 使用状态监控模块的注销函数
|
||||
});
|
||||
|
||||
</script>
|
||||
// 监听 connectionId 变化 (例如,在工作区之间导航)
|
||||
watch(connectionId, (newId, oldId) => {
|
||||
if (newId && newId !== oldId) {
|
||||
console.log(`[工作区视图] 连接 ID 从 ${oldId} 更改为 ${newId}。正在重新连接...`);
|
||||
// 断开现有连接,注销处理器,然后为新 ID 连接并注册
|
||||
disconnect();
|
||||
unregisterAllSshHandlers();
|
||||
unregisterAllStatusHandlers(); // 使用状态监控模块的注销函数
|
||||
// serverStatus 和 statusError 由 useStatusMonitor 自动管理,无需手动重置
|
||||
|
||||
// 重新连接
|
||||
const wsUrl = `ws://${window.location.hostname}:3001`;
|
||||
connect(wsUrl, newId);
|
||||
// registerSshHandlers(); // 注册移至 isConnected watch
|
||||
// registerStatusHandlers(); // 注册移至 isConnected watch
|
||||
} else if (!newId && oldId) {
|
||||
// 导航离开工作区视图
|
||||
disconnect(); // isConnected 会变为 false,自动触发清理
|
||||
// unregisterAllSshHandlers(); // 注销移至 isConnected watch
|
||||
// unregisterAllStatusHandlers(); // 注销移至 isConnected watch
|
||||
}
|
||||
});
|
||||
|
||||
// 监听 WebSocket 连接状态变化来注册/注销处理器
|
||||
watch(isConnected, (connected) => {
|
||||
if (connected) {
|
||||
console.log('[工作区视图] WebSocket 已连接,注册 SSH 和状态处理器。');
|
||||
registerSshHandlers();
|
||||
registerStatusHandlers();
|
||||
} else {
|
||||
console.log('[工作区视图] WebSocket 已断开,注销 SSH 和状态处理器。');
|
||||
// isConnected 变为 false 时,确保清理
|
||||
unregisterAllSshHandlers();
|
||||
unregisterAllStatusHandlers();
|
||||
// 注意:disconnect() 应该在 connectionId 变化或组件卸载时调用,
|
||||
// isConnected 变为 false 是结果,而不是原因。
|
||||
}
|
||||
});
|
||||
|
||||
// 辅助函数:获取终端消息文本 (已移至 useSshTerminal)
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="workspace-view">
|
||||
@@ -234,20 +117,23 @@ onBeforeUnmount(() => {
|
||||
<!-- 使用 t 函数渲染状态栏文本 -->
|
||||
{{ t('workspace.statusBar', { status: statusMessage, id: connectionId }) }}
|
||||
<!-- 状态颜色仍然通过 class 绑定 -->
|
||||
<!-- 使用来自 useWebSocketConnection 的状态 -->
|
||||
<span :class="`status-${connectionStatus}`"></span>
|
||||
</div>
|
||||
<div class="main-content-area">
|
||||
<div class="left-pane">
|
||||
<div class="terminal-wrapper">
|
||||
<!-- 将事件绑定到 useSshTerminal 的处理函数 -->
|
||||
<TerminalComponent
|
||||
@ready="onTerminalReady"
|
||||
@data="onTerminalData"
|
||||
@resize="onTerminalResize"
|
||||
@ready="handleTerminalReady"
|
||||
@data="handleTerminalData"
|
||||
@resize="handleTerminalResize"
|
||||
/>
|
||||
</div>
|
||||
<!-- 文件管理器窗格 -->
|
||||
<div class="file-manager-wrapper">
|
||||
<FileManagerComponent :ws="ws" :is-connected="connectionStatus === 'connected'" />
|
||||
<!-- Removed :ws prop. Communication will be handled via composables -->
|
||||
<FileManagerComponent :is-connected="isConnected" />
|
||||
</div>
|
||||
</div>
|
||||
<!-- 状态监控窗格 -->
|
||||
|
||||
Reference in New Issue
Block a user