124 lines
4.4 KiB
HTML
124 lines
4.4 KiB
HTML
<style>
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#matrix-rain-container {
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width: 100%; height: 100%; background: #000;
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overflow: hidden; position: relative;
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}
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#matrix-canvas { display: block; position: absolute; top: 0; left: 0; }
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</style>
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<div id="matrix-rain-container">
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<canvas id="matrix-canvas"></canvas>
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</div>
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<script>
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(function() {
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const canvas = document.getElementById('matrix-canvas');
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const layerElement = canvas.closest('.terminal-custom-html-layer'); // Or document.body if not in that specific env
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if (!canvas || !layerElement) {
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console.error("Canvas or layerElement not found.");
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return;
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}
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const ctx = canvas.getContext('2d');
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let animationFrameId;
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const characters = 'アァカサタナハマヤャラワABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789';
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const fontSize = 14;
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let columns, drops = [];
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// --- Slowdown Configuration ---
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const slowdownFactor = 10; // 数字越大,动画越慢 (例如 2 = 半速, 3 = 1/3速度)
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const originalAlpha = 0.1; // 原始的背景淡出alpha值
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// 计算调整后的alpha值,以保持拖尾视觉效果
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// 如果 slowdownFactor 为 1, adjustedAlpha 等于 originalAlpha
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// (1 - newAlpha)^slowdownFactor = (1 - originalAlpha)^1
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// 1 - newAlpha = (1 - originalAlpha)^(1/slowdownFactor)
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// newAlpha = 1 - (1 - originalAlpha)^(1/slowdownFactor)
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const adjustedAlpha = slowdownFactor <= 1 ? originalAlpha : 1 - Math.pow(1 - originalAlpha, 1 / slowdownFactor);
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let frameCounter = 0; // 用于控制逻辑更新频率的计数器
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// --- End Slowdown Configuration ---
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function setupDimensionsAndColumns() {
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canvas.width = layerElement.offsetWidth;
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canvas.height = layerElement.offsetHeight;
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columns = Math.floor(canvas.width / fontSize);
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drops = [];
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for (let x = 0; x < columns; x++) {
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drops[x] = 1 + Math.floor(Math.random() * (canvas.height / fontSize));
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}
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frameCounter = 0; // 重置帧计数器
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}
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function drawMatrix() {
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if (!ctx || canvas.width === 0 || canvas.height === 0) {
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animationFrameId = requestAnimationFrame(drawMatrix);
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return;
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}
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// 背景淡出效果:每一帧都执行,使用调整后的alpha值
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ctx.fillStyle = `rgba(0, 0, 0, ${adjustedAlpha})`;
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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frameCounter++;
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// 只有当帧计数器达到 slowdownFactor 时,才更新雨滴逻辑和绘制字符
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if (frameCounter >= slowdownFactor) {
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frameCounter = 0; // 重置计数器
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ctx.fillStyle = '#0F0'; // 雨滴颜色
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ctx.font = fontSize + 'px monospace';
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for (let i = 0; i < drops.length; i++) {
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const text = characters.charAt(Math.floor(Math.random() * characters.length));
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ctx.fillText(text, i * fontSize, drops[i] * fontSize);
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// 如果雨滴超出画布底部,并且随机条件满足,则重置雨滴到顶部
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if (drops[i] * fontSize > canvas.height && Math.random() > 0.975) {
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drops[i] = 0;
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}
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drops[i]++; // 雨滴下落
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}
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}
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animationFrameId = requestAnimationFrame(drawMatrix);
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}
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const debounce = (func, delay) => {
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let t;
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return (...a) => {
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clearTimeout(t);
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t = setTimeout(() => func.apply(this, a), delay);
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};
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};
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const debouncedReinitialize = debounce(() => {
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if (animationFrameId) {
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cancelAnimationFrame(animationFrameId);
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}
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setupDimensionsAndColumns();
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if (columns > 0) {
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drawMatrix();
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}
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}, 250);
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// 确保 layerElement 存在才进行监听
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if (layerElement) {
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const resizeObserver = new ResizeObserver(entries => {
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entries.forEach(entry => {
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if (entry.target === layerElement) {
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debouncedReinitialize();
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}
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});
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});
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resizeObserver.observe(layerElement);
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} else {
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// Fallback if layerElement is not specific, e.g. observe window or body
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// window.addEventListener('resize', debouncedReinitialize); // Example fallback
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console.warn("layerElement not found for ResizeObserver, resize handling might be limited.");
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}
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setupDimensionsAndColumns();
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if (columns > 0) {
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drawMatrix();
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}
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})();
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</script>
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